So, I love the direction for Galio's changes but Riot, ya need to at least half the % scaling on Q!
https://im3.ezgif.com/tmp/ezgif-3-257a88d310.gif
make it 2 or 1.5% max hp per 100 AP, that will still be more than enough damage!
https://im3.ezgif.com/tmp/ezgif-3-257a88d310.gif
make it 2 or 1.5% max hp per 100 AP, that will still be more than enough damage!
They obviously want him to be a tank-assassin-waveclearing-roamer.
Galio can probably lose a bit of flat damage. % HP means Renekton wont be immune to your damage in a skirmish becase he built a
against your
lol.
I think they should add a short delay before Q (.5-.75s?), because it's instant DoT with long range that scales very well. Also, Galio is very tanky and should be able to take hits.
He all ready has significant cast times and shouldnt get more. Playing champs with high cast times lategame is awful, you dont get to do anything when grouped, and even 1v1 situation you cant cast anything if you are remotely squishy.