if you have problems with fiora/vayne because hurr durr true damage max hp Rammus

1995 2017RiP Eva··2 votes·376 views

Rammus with item 1413 item 3047 item 3512 item 3193 item 3110 item 3075

You have 700-800 armor with your W up and 500 magic ressist

You dont have too much hp to get true damage to you only a very small amount and the moment you taunt them they are dead from you and when this mofos die and you need extra HP because of their rest of the team press stoneplate active boom 3.8k hp

GG play smart

11 Comments

Darkdemon6532 votes

I'm bringing this up only because it was a major pain to get through everyone's heads a long time ago (seasons 1-3 mostly).

[{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=3o7no4nE,comment-id=00000000,timestamp=2017-05-19T23:26:20.525+0000)

300-400 armor? Well, armor has a diminishing effect. It's not too much of a difference.

[{quoted}](name=Doctor Jarvis,realm=NA,application-id=3ErqAdtq,discussion-id=3o7no4nE,comment-id=000000000000,timestamp=2017-05-19T23:30:33.948+0000)

^ This. 800 armor is 88% damage reduction. 400 is 80%. That's a difference that we like to call "not a lot".

Armor does not have diminishing returns. Each point of armor will increase one's effective health against physical damage by 1% of one's HP. That will always be true (before factoring in armor penetration/reduction).

With 1000 health and 0 armor, effective health will be 1000. With 1000 health and 400 armor, effective health will be 5000. With 1000 health and 800 armor, effective health will be 9000.

Adding 400 armor increased effective health by 4000 (400% of health). Adding 400 more armor increased effective health by 4000 (400% of health).

Chønklord1 votes

Armor has diminishing returns because damage items/dealers put out enough damage late game to completely negate the most armor/hp you can build on most champions in the game.

Whether you have 400 armor or 800 armor, you only can get so much HP/armor late game and someone like Fiora with item 3812 item 3071 item 3748 item 3036 item 3047 can easily kill you and 2 other teammates; it just takes maybe a few more seconds longer than if you had 400armor.

Doctor Jarvis1 votes

That's just not true. Adding 400 armor from 400 only increases damage reduction by 8%. If something is coming at you with 1000 points of damage behind it, the difference between 400 and 800 armor is 80 effective health.

Darkdemon6532 votes

[{quoted}](name=Doctor Jarvis,realm=NA,application-id=3ErqAdtq,discussion-id=3o7no4nE,comment-id=00030001,timestamp=2017-05-20T00:20:15.101+0000)

That's just not true. Adding 400 armor from 400 only increases damage reduction by 8%. If something is coming at you with 1000 points of damage behind it, the difference between 400 and 800 armor is 80 effective health.

I can't remember the examples I used to use, but I will do my best to explain it as clearly and effectively as possible.

Target 1 has 1000 health and 0 armor. The attacker deals 100 damage per second (before armor). 1000 health divided by 100 damage per second is 10 seconds. Target 1 has 10 seconds to live.

Target 2 has 1000 health and 100 armor. The attacker deals 100 damage per second (before armor). 100 armor offers 50% damage reduction. The attacker's actual damage per second is 50. 1000 health divided by 50 damage per second is 20 seconds. Target 2 has 20 seconds to live - an increase of 10 seconds.

Target 3 has 1000 health and 200 armor. The attacker deals 100 damage per second (before armor). 200 armor offers 66% damage reduction. The attacker's actual damage per second is 33. 1000 health divided by 33 damage per second is 30 seconds. Target 3 has 30 seconds to live - an increase of 10 seconds.

Target 4 has 1000 health and 300 armor. The attacker deals 100 damage per second (before armor). 300 armor offers 75% damage reduction. The attacker's actual damage per second is 25. 1000 health divided by 25 damage per second is 40 seconds. Target 4 has 40 second to live - an increase of 10 seconds.

I'm sick of typing all of that out even with clever copying/pasting, but I promise you the trend continues in exactly that way. In the scenario of 1000 health and 100 damage per second, 100 armor will always increase the target's time to live by 10 seconds.

Doctor Jarvis1 votes

That is SO weird. After doing the math myself up to 1000 armor, I concede you're right. Still very weird, but I guess that's just how it goes.

agbudar1 votes

item 3036 item 3071 boom half your armor is gone

Yaśuo Main1 votes

300-400 armor? Well, armor has a diminishing effect. It's not too much of a difference.

Doctor Jarvis1 votes

^ This. 800 armor is 88% damage reduction. 400 is 80%. That's a difference that we like to call "not a lot".

Chønklord1 votes

hur de dur, good luck trying to do anything vs anything with 60% movespeed slow on rammus.

Oh hey look, fiora just proc'd all your vitals, killed your "tank rammus" and walked off full hp, cause you couldn't fucking move anywhere.

KVbqbFsC8e1 votes

Fiora is still going to dive you under your inhib turret killing you in around 4 seconds while taking no damage thanks to lifesteal plus Janna ult.

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