I swear Riot has it out for melee champion.

Bultz··23 votes·1,556 views

I really feel RIot it has it out for Melee champions. Legit every action they take constantly sends melee champions to get shat on. Everytime they nerf items or builds or anything, the only champions being shat on are melee champions. And I mean everything, everything they do is against melee champions. Just look at out of combat movement speed, Something so irrelevant, but I bring it up because it's a perfect example of this. Who does OOCMS really hurt other than melee champions? As long as you yourself are not hit you have the movement speed. So who does that help? Only ranged champions, who keep a huge distance barrier melee champions already struggle to cross and with their long range they just deny that movement speed to melee champions. Jhin is the perfect example of this and Ez with gauntlet too. Poke poke poke, champion is low, free kill.

Another example of this is CC. Yes CC affects everyone, but for close range melee champions just one hit of this and it's instant death. Why? cause only melee champions have to actually go into the fight to do anything. Almost all champions, especially long ranged champions have CC. It's not even the CC that bothers me, it's the chained CC. I've have spent entire fights not being able to do jack shit while I got swatted into the ground. The game has become whichever team has the most CC wins. Forget tactics, champions types, play styles, or basically anything else, if you have a lot of CC, it's gg. Have you ever played Darius or Yasuo or yi or xin or any of the other champion and have been completely countered by champions who you're meant to counter? It's a legit shit show. There is one item for anti CC and it has a 2 minute cool down. That's greaaaaaaat, way to go, I just got CCed again after using it and wasted money on a practically useless item.

Than you have this new burst damage meta where every champion is doing Yasuo level damage. Yasuo is a duelist champion who is mechanically meant to be much more difficult to play so that if you play right, you can conquer more champions than most. That is what a slayer does. He kills. He doesn't heal allies, or support, or jungle, or anything other than fight. But these days it's like everyone and their mother do Yasuo levels of damage and still keep the advantages of their champion. Take Lulu for example. Why is she all of the sudden a burst champion. Her utility as a support/mage is some of the strongest in game, but now she can tank/adc/burst along with still having the utility of her kit. She was meant to be a squishy able to die to melee champions if they got close, good luck with that these days ffs.

This game just keeps going down the toilet. I mean at one point the meta was ranged adc top, bot, jungle, and supp. If that doesn't show you how much melee champions get shat on idk what will.

30 Comments

xelaker9 votes

Aatrox Alistar Amumu Blitzcrank Ekko Fizz Galio Gragas Hecarim Illaoi JarvanIV Jax Kassadin Katarina Kayn Khazix Kled LeeSin Leona Malphite Maokai MasterYi Nautilus Nocturne Ornn Poppy Rengar RekSai Renekton Riven Sejuani Shaco Shen Shyvana Talon Tryndamere Vi Warwick MonkeyKingCamille XinZhaoFioraIrelia Yasuo Zac Zed

all the melee champs with some sort of dashy movement ability to catch up... may have missed someone and half of you will say, "oh champ X doesn't REALLY have a gapcloser" and fine you do you, but they have ways to close gaps. and the ones that don't usually have some hard cc or ability to help out.

Braum Chogath Darius DrMundo Evelynn Ivern Nasus Nunu Olaf Pantheon Rammus Rumble Singed Sion Skarner TahmKench Taric Trundle Udyr Volibear Yorick Garen Gangplank Akali

then there's ranged champs with movement abilities (some aren't exactly stellar in most situations, ie fiddle ult isn't a great escape tool)

Ahri Azir Caitlyn Corki Ezreal Fiddlesticks Kindred Leblanc Lissandra Lucian Ryze Tristana Urgot Vayne Xayah Ziggs Graves

then there's cc or fancy ability ranged champs

Anivia Annie Ashe AurelionSol Bard Brand Cassiopeia Draven Janna HeimerdingerLux Jhin Jinx Karma Karthus Kennen Morgana Nami Orianna Quinn Ryze Sona Sivir Swain Syndra Taliyah TwistedFate Twitch Varus Veigar Velkoz Viktor Zilean Zoe Zyra

There's gonna be some missing champs here and there, I'm not being super intensive and you will disagree somewhere in this list. Buuuuuuut, pretty much every one has speedy go fast, or a gapcloser/escape in their kit or some cc to keep peeps still. Pretty much everyone has lots of shenanigans and I'm sure we can all remember a time when pretty much any champ in the roster has been gross or too strong in the meta.

ok now downvote me because this is a melee circle jerk-a-thon

Evil Bisex Plant2 votes

{quoted}

Aatrox Alistar Amumu Blitzcrank Ekko Fizz Galio Gragas Hecarim Illaoi JarvanIV Jax Kassadin Katarina Kayn Khazix Kled LeeSin Leona Malphite Maokai MasterYi Nautilus Nocturne Ornn Poppy Rengar RekSai Renekton Riven Sejuani Shaco Shen Shyvana Talon Tryndamere Vi Warwick MonkeyKingCamille XinZhaoFioraIrelia Yasuo Zac Zed all the melee champs with some sort of dashy movement ability to catch up... may have missed someone and half of you will say, "oh champ X doesn't REALLY have a gapcloser" and fine you do you, but they have ways to close gaps. and the ones that don't usually have some hard cc or ability to help out.

Braum Chogath Darius DrMundo Evelynn Ivern Nasus Nunu Olaf Pantheon Rammus Rumble Singed Sion Skarner TahmKench Taric Trundle Udyr Volibear Yorick Garen Gangplank

then there's ranged champs with movement abilities (some aren't exactly stellar in most situations, ie fiddle ult isn't a great escape tool)

Ahri Akali Azir Caitlyn Corki Ezreal Fiddlesticks Kindred Leblanc Lissandra Lucian Ryze Tristana Urgot Vayne Xayah Ziggs Graves

then there's cc or fancy ability ranged champs

Anivia Annie Ashe AurelionSol Bard Brand Cassiopeia Draven Janna Heimerdinger Jhin Jinx Karma Karthus Kennen Morgana Nami Orianna Quinn Ryze Sona Sivir Swain Syndra Taliyah TwistedFate Twitch Varus Veigar Velkoz Viktor Zilean Zoe Zyra

There's gonna be some missing champs here and there, I'm not being super intensive and you will disagree somewhere in this list. Buuuuuuut, pretty much every one has speedy go fast, or a gapcloser/escape in their kit or some cc to keep peeps still. Pretty much everyone has lots of shenanigans and I'm sure we can all remember a time when pretty much any champ in the roster has been gross or too strong in the meta.

ok now downvote me because this is a melee circle jerk-a-thon

Check your ranged champs with mobility again, let's see how long it will take you to see it.

xelaker1 votes

she slipped in from melee with fancy stuffs lol

Violet Fields1 votes

{quoted}

Aatrox Alistar Amumu Blitzcrank Ekko Fizz Galio Gragas Hecarim Illaoi JarvanIV Jax Kassadin Katarina Kayn Khazix Kled LeeSin Leona Malphite Maokai MasterYi Nautilus Nocturne Ornn Poppy Rengar RekSai Renekton Riven Sejuani Shaco Shen Shyvana Talon Tryndamere Vi Warwick MonkeyKingCamille XinZhaoFioraIrelia Yasuo Zac Zed

all the melee champs with some sort of dashy movement ability to catch up... may have missed someone and half of you will say, "oh champ X doesn't REALLY have a gapcloser" and fine you do you, but they have ways to close gaps. and the ones that don't usually have some hard cc or ability to help out.

Braum Chogath Darius DrMundo Evelynn Ivern Nasus Nunu Olaf Pantheon Rammus Rumble Singed Sion Skarner TahmKench Taric Trundle Udyr Volibear Yorick Garen Gangplank Akali

then there's ranged champs with movement abilities (some aren't exactly stellar in most situations, ie fiddle ult isn't a great escape tool)

Ahri Azir Caitlyn Corki Ezreal Fiddlesticks Kindred Leblanc Lissandra Lucian Ryze Tristana Urgot Vayne Xayah Ziggs Graves

then there's cc or fancy ability ranged champs

Anivia Annie Ashe AurelionSol Bard Brand Cassiopeia Draven Janna Heimerdinger Jhin Jinx Karma Karthus Kennen Morgana Nami Orianna Quinn Ryze Sona Sivir Swain Syndra Taliyah TwistedFate Twitch Varus Veigar Velkoz Viktor Zilean Zoe Zyra

There's gonna be some missing champs here and there, I'm not being super intensive and you will disagree somewhere in this list. Buuuuuuut, pretty much every one has speedy go fast, or a gapcloser/escape in their kit or some cc to keep peeps still. Pretty much everyone has lots of shenanigans and I'm sure we can all remember a time when pretty much any champ in the roster has been gross or too strong in the meta.

ok now downvote me because this is a melee circle jerk-a-thon

How can you forget Mordekaiser? He has no cc, and he's the slowest movement speed melee champion.

VorpaltheFox4 votes

no cc? death is cc at times self-effecting cc

xelaker1 votes

mord is his own special category haha

LordGeovanni1 votes

{quoted}

Aatrox Alistar Amumu Blitzcrank Ekko Fizz Galio Gragas Hecarim Illaoi JarvanIV Jax Kassadin Katarina Kayn Khazix Kled LeeSin Leona Malphite Maokai MasterYi Nautilus Nocturne Ornn Poppy Rengar RekSai Renekton Riven Sejuani Shaco Shen Shyvana Talon Tryndamere Vi Warwick MonkeyKingCamille XinZhaoFioraIrelia Yasuo Zac Zed

all the melee champs with some sort of dashy movement ability to catch up... may have missed someone and half of you will say, "oh champ X doesn't REALLY have a gapcloser" and fine you do you, but they have ways to close gaps. and the ones that don't usually have some hard cc or ability to help out.

Braum Chogath Darius DrMundo Evelynn Ivern Nasus Nunu Olaf Pantheon Rammus Rumble Singed Sion Skarner TahmKench Taric Trundle Udyr Volibear Yorick Garen Gangplank Akali

then there's ranged champs with movement abilities (some aren't exactly stellar in most situations, ie fiddle ult isn't a great escape tool)

Ahri Azir Caitlyn Corki Ezreal Fiddlesticks Kindred Leblanc Lissandra Lucian Ryze Tristana Urgot Vayne Xayah Ziggs Graves

then there's cc or fancy ability ranged champs

Anivia Annie Ashe AurelionSol Bard Brand Cassiopeia Draven Janna Heimerdinger Jhin Jinx Karma Karthus Kennen Morgana Nami Orianna Quinn Ryze Sona Sivir Swain Syndra Taliyah TwistedFate Twitch Varus Veigar Velkoz Viktor Zilean Zoe Zyra

There's gonna be some missing champs here and there, I'm not being super intensive and you will disagree somewhere in this list. Buuuuuuut, pretty much every one has speedy go fast, or a gapcloser/escape in their kit or some cc to keep peeps still. Pretty much everyone has lots of shenanigans and I'm sure we can all remember a time when pretty much any champ in the roster has been gross or too strong in the meta.

ok now downvote me because this is a melee circle jerk-a-thon

AurelionSol mobilityBard mobilityDraven mobilityJhin mobilityJinx mobilityKarma mobilityKennen mobilityNami mobilityOrianna mobilityQuinn mobilitySona mobilitySivir mobilityTaliyah mobilityTwitch mobilityZilean mobilityZoe mobilityElise mobilityMissFortune mobility Jayce Nidalee Janna technically no extra mobility but her w is always up for extra mobility melee champions you missed that had mobility Skarner Trundle Camille DrMundo Jayce Nidalee.Akali Then i like how you add cc so that you can make it look better for you and ignored all the cc from ranged champions that can engage with and run away while melee champions can only engage with their cc i dont really want to go through and find all the ranged champions with cc

xelaker1 votes

first- your response is weirdly doubled above and below the quote. anywho, "or fancy ability ranged champs" covered everyone on your list with the exception of jhin since his mobility is short lived and conditional. skarner, mudno, and trundle were put in the cc group since the pillar greatly outclasses the movement speed (and the movement speed is secondary to the attack speed increase), mundo's cleaver cc is almost constant if he lands one and skarner's focus is the massive displacement cc on his ult. Camille is in the mobility list (though she brings crazy cc). Also notice I left out all of the two form champs since they have melee and ranged... but I like how they fall under melee champs for you, ironically hurting the "melee gets boned" argument. also, also elise in ranged has no mobility, she has hard cc... again that's why I didn't use the dual form champs

also note I did (more than once...) state I will have missed champs here or there and one kindly peep already point out an error I had made (good on him/her)

lastly, lucky for you, I already put ranged champs with cc... did you read half of my post man? anivia, annie, ashe, brand, cass, ect ect ect. last list is cc and abilities that don't dash,blink, or jump all about ie draven gets a pretty small speed boost unless he keeps catching axes, jinx needs a kill, quinn loses it when she does anything, sol has to go in the same direction for a bit (and it's real catch is going though walls), bard needs a wall and the enemy can use it too, ryze has a delay, so on and so forth.

and if you want melee champs that can run and fight with mobility... Aatrox Braum CamilleEkko Evelynn Fiora Fizz Galio Garen Gragas Hecarim JarvanIV Jax Kassadin Kayn Khazix Kled LeeSin MasterYi Nautilus Ornn Rammus RekSai Renekton Riven Sejuani Shaco Shen Shyvana Singed Sion Talon Tryndamere DrMundo Malphite Nunu Rumble Skarner Trundle Udyr Volibear Warwick MonkeyKing Zac Zed Vi Olaf didn't count some of the potential escapes that needed an enemy to "escape" to like Akali Alistar Amumu Diana Illaoi Ivern Irelia Katarina Maokai Nocturne Poppy Rengar XinZhao Yasuo

and here's the ranged champs with mobility for coming and going. Ahri Azir AurelionSol Bard Caitlyn Corki Draven Ezreal Fiddlesticks Graves Jhin Jinx Kalista Karma Kennen Kindred Leblanc Lissandra Lucian Lulu MissFortune Nami Orianna Quinn Ryze Sivir Sona Taliyah Teemo Tristana Twitch TwistedFate Vayne Xayah Ziggs Zilean Zoe note that half of this list is conditional like draven needing to catch axes for a decent length, fiddle... lol, sol needs a straight line and not taking damage, bard needs a wall and his enemies can use it, jhin and jinx need a setup condition, mf can't take damage, nami only gets it from spell casts on herself, ori loses out on damage and cc if she speeds herself, quinn can't take damage, tf isn't really a good escape unless you totally lose the enemy then use it quick kinda like teleport can be an "escape", and zoe comes back haha.

holy moley on a stick! turns out the melee champs have more mobility tools to make up for the lack of range! (also a side note, a lot of the ranged movement abilities can be used on others, including melee wowee) now all you smart cookies out there will bring up the legit arguement that most ranged leaning items have some sort of movement speed, and that can be a discussion I can dig. More than this cry fest here...

probably missed someone on any of these lists btw.

LordGeovanni1 votes

I fixed the doubled thing 2 formed champions are primarily ranged and i only put them under melee so that you dont point out that champions that spend 90% of their time in range have a melee form which while true isnt exactly truthful or valid. None of the potential excapes you have are excapes they are engagements except for yasou which can also be and excape and once those engagement abilities are used they are locked behind long cooldowns. Draven get a large speed boost that he constantly refreshes that also stats boosts his attack speed. Saying jhins mobility is conditional isnt really fair as if you want to say getting a speed boost when you crit when you have 70% crit and a guarenteed 4th crit and later in the game jhin changes from buffered auto attacks to attacking just as quick as most other adcs with a regular build and hardly a reload to speak of while still keeping all his extra damage and movement speed from crit and attack speed (but when you ask why his fixed attack speed isnt actually fixed attack speed its because he would fall off if he did as he was advertised to do) The thing is about what you left out of melee champions and left out of ranged champions you left out 1/4th of melee champions but left out 1/2 of ranged champions when most ranged champions that have speed boosts have speed boosts that out speed melee champions. (that makes ranged champions list just as big as the melee champions list but more melee champions in league as a whole than ranged champions so the list where there are champions without that mobility for melee will be much larger than any list of champions without mobility for ranged champions.) especially with the addition of their regular items that also provide extra speed item 3086 item 3113 item 3092. Melee champions usually have to use their mobility (for engages on the front line they dont get to jump on the back line either) and and dont have mobility for excapes and even if they can use it dont get to because they used it for damage and its on a long cooldown unlike ranged champions that have ranged saftey where its not likely they do get caught and even if they do they have mobility saved to excape on top of all the people that are designed to protect them and the lifesteal that now only they can use outside of a few outliers in other classes to keep their hp topped off.

xelaker1 votes

You don't wanna see reason, that's fine bandwagons are fun, enjoy perpetual salt man.

Thefrostyviking7 votes

Lulu is a enhancer, which is pretty much a support made to crap on diver type melee.

And nearly everyone does damage early game, that's always been a thing, and later on she only deals damage if building AP, but she lacks the range or scalings or gimmicks to really hurt a lot, which is why AP lulu isn't really a thing anymore.

If you are making this post in response to the Yasuo game you lost playing against a Heimer and rammus then i can only say, tough luck, you got hard countered.

Heimer is absolutely toxic no doubt, he eats any melee that isn't a full tank with magic resist and doesn't even spit the bones out when he is done.

Rammus shits on all non DPS focused ADs, which is basically all AD champs in the game except Kog, vayne and varus, only in extreme lategame does Tryndamere and Yi stand a chance against him.

And CC? Like anyone can stack up to 69-79% tenacity if they want to, tenacity is generally not a problem, it's only CC that ignores tenacity that's an issue.......which generally only melee champs have along with Azir, Janna,Bard(ulti) and lulu,aurelion, zyra,ziggs,ori,velkoz and tristana.

Oh and vayne's E.

Literally all the other CC that ignores tenacity is held by melee champs, if my head is working right that is about 36 champs if casually scrolling through a champ lists.

So, 11 ranged champs have CC unaffected by tenacity, while melee have 36.

And of course you take some Yasuo levels of damage from anything that hits you when you are going full damage, even on Nasus x)

Infinte Q damage scalings does not make you any more durable.

Yaśuo Main1 votes

And of course you take some Yasuo levels of damage from anything that hits you when you are going full damage

well that's if the "anything" other than Yasuo has double crit

Thefrostyviking1 votes

You don't need full crit do to a ton of damage against a target with literally 0 extra defenses, even marksmen drop like flies if they don't have a support stacking shields on them-

Haven't you heard? The currently rising meta of botlane is to stack all shields and heals you can, overheal mastery, relic shield, Bloodthirster and a support all together, to keep the marksman alive.

Because marksmen are squishy if they don't use some kind of crazy setup like that------actually they are still but they might survive with a bit of health which is enough if they have all that.

Really, if someone goes full AD nasus i´ll fully expect pretty much any mage or assassin to wreck that person pretty damn hard.

Yaśuo Main1 votes

I don't think you understand that "a ton of damage" doesn't translate to "yasuo levels of damage" because the "ton of damage" has to be high DPS with a 100% crit chance. Only then would it be "Yasuo levels" (although Yasuo has slightly reduced crit so it wouldn't, ever. never the same). You understood it wrong.

Thefrostyviking1 votes

Highest DPS in the game is actually from kog ........if i recall right.

His W+rageblade+botrk+wits end+other stuff is pretty brutal.

Highest burst would be lategame Veigar-syndra-zoe as far as i know.

Yi also gets close with his passive if using crit......but if he builds like kog then he might be the nr 2 dps.

Yasuo levels of damage? He is only noteworthy if he keeps up and reaches his second item at the same time as everyone else, then his damage will really be above the norm, but lategame he is far from anything special.

It's ironic but Yasuo peaks around 3-4 items, when the lane bullies are quitting but before the lategame carries like kog are really getting moving.

Lategame he dies if hit by any CC which is pretty undesirable for a melee, and even if he is much better 1v1 than average he still falls short of Fiora, Kayle and Tryndamere if i recall.

heroikc5 votes

I never had such problems, and I main melee champions, namely tanks and fighters. If movement is a problem, bring CC. If CC is a problem, build merc treads and grab tenacity runes. If damage is an issue, build defensive or tank items. There's no real problem here.

Coopa1234 votes

Low ELO Yasuo main balance complaints.

Nothing new here

Mordepool2 votes

Be me. Play Morde Vs heavy cc team buy Banshee veil buy Mercury treads buy sterak gage stack some more Health Walk into combat get hit by lux snare. Wtf Banshee veil. Ult incoming tank it enemy jungler comes in Steraks pops get hit by a stun and dead before I can move again.
Steraks popping should cleanse all CC effects. The extra Tenacity it's actually Useless

xelaker1 votes

turns out immobile champs don't do well against chain cc wow...

LordGeovanni1 votes

the thing is its not just tanks chaining cc all the squishy carries also have cc to add to the chain without giving up any damage because they have to 'self peel' as if classes are not designed for that and when those designed classes have that their damage gets cut way down despite their low range and large delays and long cooldowns they also get hit with.

General Esdeath 2 votes

Remember when the balance team made fervor stack slower for ranged and we said "good job"? Yeah that's our one in a million with them.

GayFluffyUnicorn2 votes

Remember when riot said they got us toplaners, released a meaningless patch and didnt even mention anything about fighters for the next two patches? Apart from nerfing the only keystones that make a few fighter viable? Klepto and comet.

General Esdeath 2 votes

Top laners, amirite guys?

Evil Yasuo1 votes

They made everyone do assassin damage, Then they put a delay only on assassin's burst.......

SeaChange1 votes

We don't need to get too dire but yeah, a lot of items/runes are more easily abused by ranged champions. I think they need to just split each rune into two, reducing it's effect on ranged attacks and increasing it to help out melle champs.

Plastic 5 ADC1 votes

If anything, assassins have the most gapclosers and cc.

LordGeovanni1 votes

Gap closers yea cc no. They have slightly strong aoe slows but not stronger than most adcs slows/roots while most adcs also have excapes with large damage on them that they dont even need to use until time to run

TheDevice1 votes

I find it funny that you used Yasuo as the example of a "damage-only" champion while he has area CC and a wall that can protect his entire team from projectiles.

Sexy Jack Rabbit1 votes

Why use Yasuo as an example? He has tonnes of mobility himself to allow him to kite skillshots, and brings Utility in the form of his Windwall, as well as CC and Armor pen.

A better example would of been Yi or Tryn. As they are the only 2 champions who really only exist as 'damage only' champs, as Evelynn was given a strong CC with her rework.

More from Gameplay

More by Bultz