Does anyone remembr when Riot did this?

Cherysse··10 votes·1,259 views

We are removing: {{summoner:2}} summoner 13 http://vignette2.wikia.nocookie.net/leagueoflegends/images/1/13/Revive.png/revision/latest?cb=20131212215408

"We want you to have a variety of summoner spells for you to use... so we are removing the least used ones" ##Retarded

This summs were used to troll? YES, but hey, if someone wants to troll they will do so anyways.

Instead Riot removed these summs because of it, it was a stupid way to go and I will tell you why.

{{summoner:2}} : Riot stated that it was being overrun by item 3363, it is an stupid lie, you can only get it at level 9 and it doesn't do the same, unless they return item 3462 and they make it almost as good as {{summoner:2}}. As a main Xerath Clairvoyance was my pick, it could be used to set up ganks, to stalk and kill a weak jungler in early (or to steal a blue buff early from range), it could be used to prevents ganks, to watch over objetives such as Baron or Drake, it could be used to secure long range ults (Lux Caitlyn Karthus etc), it could be used for many porpuses, yet "it is used to troll so we are removing it"..... .


summoner 13 : yes, it was not as useful, but tell me, couldn't Riot just rework it into something viable and good like they did with summoner 7 ? nope, we removed it from Summoner Rift because it is not useful and it can be used to troll, yeah, good reasons... .


http://vignette2.wikia.nocookie.net/leagueoflegends/images/1/13/Revive.png/revision/latest?cb=20131212215408: we are removing it because it is used by feed trolls... oh yeah, sure. Tell me something wasn't it also useful for team fight strategies + defense and ofense? DrMundo and Karthus come to my mind as some of the champs that used this to the max.

I wonder how some would feel if summoner 1 is removed because it basically does the same item 3140 item 3139 does... and because it is used to troll..

And I am not talking up for summs like

http://vignette2.wikia.nocookie.net/leagueoflegends/images/1/1a/Surge.png/revision/latest?cb=20111115121114 Surge (broken) granted AP and attack speed, some champs abused it a lot, it was added into item 3124 before it's rework and then it was added into item 3156 rage but it was reworked to grant 10% life steal and spell vamp, yet it preserves the effect and buff icon.

http://vignette2.wikia.nocookie.net/leagueoflegends/images/6/60/Stifle.png/revision/latest?cb=20101227175552 Stiffle (3 seconds of silence fk no)

http://vignette2.wikia.nocookie.net/leagueoflegends/images/c/c9/Promote.png/revision/latest?cb=20111115121115 Promote was reworked into item 3060 for good, and the item is good for real.


http://vignette3.wikia.nocookie.net/leagueoflegends/images/c/c7/Fortify.png/revision/latest?cb=20091125005803 we could use something like this (Fortify a turret) in a less OP state please.

12 Comments

Anotherherolost7 votes

Revive made sense, you sacrificed having a consistently useful summ for the ability to cancel a death timer late game. It's dumb and chances are you won't get to late game very often without a second summ but there was no reason to remove it.

Cherysse1 votes

It was removed because it rewarded you for dying (specially new players); SORRY WHAT? Karthus It was a low level summ spell, the only thing they needed was to set it as a level 30 spell and be done with it, revive was ok AF, sure it was used to troll but anyone who does want to troll would do so anyways. It was super useful, I loved it on Karthus, and to be fair it did not reward you for dying, it was a card to keep IF you died.

BeatzBoyFTW3 votes

I still see 0 times of that summoner spell being used at all when it was still up. No need to farm votes for shit.

Cherysse7 votes

which of all of them?

summoner 13 needed/needs a rework to be good, {{summoner:2}} is useful AF in the right hands, summoner 1 is useful when used properly but I consider it needs a rework. http://vignette2.wikia.nocookie.net/leagueoflegends/images/1/13/Revive.png/revision/latest?cb=20131212215408 was the most troll of all of them but was still useful.. and we need something like fortify cause turrets are made of wet paper now.

BeatzBoyFTW1 votes

Revive.

But with all the mana changes going around since the Mage Update, Clarity would just ruin the whole mana-balance system all over again so I wouldn't recommend it back.

Clairvoyance is simply ehh, since most of the map coverage can already be done with the help of Sightstones/Pink Wards/Trinkets if everyone is generous enough, so nope, not considering it as well.

TequilaZombie2 votes

{{summoner:2}} would still be good. Niche as fuck, but viable. I think it would be really cool if you could see an area without letting the enemy know you're looking at it. I'd definetely pick it in some high mobility counter junglers.

Cherysse1 votes

yeah but remember the enmies did know you were looking at them xD.

BTW Clarity needed a rework, something like "when used iincreases your cooldown reduction by 20% (and can increase the cap up to 65% with Int mastery) and reduces the resource cost of your abilities by 50% for 6 seconds", the cooldown effect won't be useful inmediatly as other summs, but having your next ult up in much less time is super useful for some mages and it could be superuseful when you use it immediatly after finishing a combo.

Resolution3 votes

Didn't you know; There's only one slot for a summoner spell (As Flash is taken 100% of the time). They didn't want more then three choices with only one slot ;)

ModWulf Helhammer2 votes

Revive was removed because it rewarded dying. Which is a bad thing to teach new players.

Clarity was removed from SR, not because it was troll or something, but because Riot pushed a greater insistance in learning how to manage mana properly (hence they also removed mana pots)

Clairvoyance was removed because it wasn't used and a free trinket did its job better.

Cherysse1 votes

then make it a level 30 summ, dumb reason to remove revive..

Clarity needed a rework, simple as that.

The trinket doesnt do Clairvoyance's job, are you crazy? Clairvoyance was the real deal, and the CD on Far Sight alteration is horrible.

redfeenix1 votes

I still havnt played any karthus after they removed revive. Please add that back riot, I would like to play revive tp karthus again. Thats the only fucking build I know.

Cherysse2 votes

HAHAHAHAHAA :p For real it was good on him, I still play him in an Allahu Akbar way, xD The enemies always hate me and they know Im not scared of them and I'm going in to wreck them.

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