7 Comments

FOR JUSTICE5 votes

how does this prove matchmaking is rigged?

Pyrosan4 votes

How does Riot realistically have any form of detection that somebody is going to intentionally feed? They're all human players and human playstyle behaviour is unpredictable.

How would Riot determine they're going to feed and why would they intentionally put them in your game?

Also, they did play safe. http://prntscr.com/onqqs2

They literally always died on their side of the map, under their towers or in their jungle lol

Kai Guy1 votes

Hi. I would like to see the OP respond to Pyrosan. I am curious how exactly Riot can control player behaviors. Hypnotoad?

Uraraka1 votes

Porofessor shows something like cold streak, vulnerable laner, low kp, ignores drake,.... kind of terms based on players recent games. If seeing a 35 game history of the jungler from that game who literally had very low kda and win ratio, I don't think it is that hard to "see the future" where he is going to feed.

It isn't difficult for riot to see a pattern like this and because matchmaking is bad, these type of games are so common. Only time where they intentionally put such players is in and around promos.

Kai Guy1 votes

If seeing a 35 game history of the jungler from that game who literally had very low kda and win ratio, I don't think it is that hard to "see the future" where he is going to feed.

Yea? So uh... How do you feel about a Mid that's 1.8 / 7.0 / 3.8 0.81:1 And sitting at a 17% win rate on his pick? How much better would you say that player is compaired to the 0.73:1 KDA 1.7 / 6.7 / 3.2 17% 6 Played Jungle?

Why are you highlighting the Jungler btw? https://imgur.com/a/Vj1EmKS

Two players that look like they have the weakest stats, One of them is the jungler the other has over 600 games and complains about teammates rigging matches on the boards.

Also I have a favor to ask. You said.

Matchmaking isn't rigged, but it is just too bad

Then you say

Only time where they **intentionally **put such players is in and around promos.

Make up your dam mind? Look,Pick one... it cant be rigging games by intentionally giving you shit players but also not be rigged.

Only if matchmaking is made better, if possible giving players option to set some prerequisites like rank, level, kda, kp, no autofill, damage dealt,.....for team mates, unfair games like this can be avoided

Basically all games would be avoided? Weak teammates dodge dodge dodge. Last I checked the point was to PLAY the game not cherry pick teammates. You know what MMR range has a lot of weak teammates? Silver 4 and under mate.

It isn't difficult for riot to see a pattern like this and because matchmaking is bad,

They use a MMR system. MMR is a well made system that's documented and consistently functional. Your mistake is your neglecting a simple fact. MM quality is directly related to player quality. If player quality is low, negative behaviors are common and abundant. Regardless of MM efforts your gonna see lots of shitty matches because some ones just a shitty teammate.

Uraraka1 votes

I never said the Jungler's Kayn pick was bad:with bad kda or win ratio, but I said the jungler's overall kda and win ratio from 35 games history. If you take the 380 game history of the mid-laner their kda or win ratio is better.

Pick-wise going, Kayn as well as Syndra are equally bad, if I am seeing them together or individually, I am going to dodge.

Make up your dam mind? Look,Pick one... it cant be rigging games by intentionally giving you shit players but also not be rigged.

Intentionally putting such players doesn't mean that it is rigging:it is just bad matchmaking still. In and around promos, the system somehow expects the player to perform better with bad team mates-but then it can't be generalized; for me I had to play Silver1 to Gold 4 promos 5 times, while my friend has to play S1-G4 promos only once. They got lucky with promos-yes; was it rigged for me-no. If I have to say it was rigged, then who is rigging it?

_Basically all games would be avoided? Weak teammates dodge dodge dodge. Last I checked the point was to PLAY the game not cherry pick teammates. _

It is a 5v5 team game. Because of invisible mmr and bad matchmaking, it is better to go with visible metrics. Idk how this becomes cherry picking teammates rather than preventing bad games. It is the only solution against the bad matchmaking.

They use a MMR system. MMR is a well made system that's documented and consistently functional. Your mistake is your neglecting a simple fact. MM quality is directly related to player quality. If player quality is low, negative behaviors are common and abundant. Regardless of MM efforts your gonna see lots of shitty matches because some ones just a shitty teammate.

Why not make mmr visible? Or have a visible metric for 3 things for matchmaking: Fair matches(individual mmr and team average mmr), Position matchup(autofills in each team and lane match up) and Fast queue times(how fast game is made). Out of 100% if Fast queue time is weigthed not more than 45% every game, the matchmaking is good. Why not give players an option to check the fairness?

Even if fairness and position preference are given equal weightage(say all 3 metrics at perfect 33.33%) games will be won/lost due to champion match-ups or difference in micro/macro knowledge of players of same rank/mmr, but that is a different issue. Matchmaking being inclined more towards shorter queue time is making the overall system bad; instead of having games at 48-52% of winning chance every game, the shorter queue time ones are more like 30-70% winning chance.

Uraraka1 votes

Matchmaking isn't rigged, but it is just too bad; right at champion select you should've checked the profiles of your team mates (through sites like op.gg, league of graphs,u.gg...) and see that your jungler is Bronze 1 with ~31% winrate in 35 games. Add average kda to it, it is clear sign of "feed to lose" player. Other team mates are somewhat ok, but still it is better to dodge such games.

Only if matchmaking is made better, if possible giving players option to set some prerequisites like rank, level, kda, kp, no autofill, damage dealt,.....for team mates, unfair games like this can be avoided; this will lengthen the queue time and idk why having faster queue time at cost of fairer games is even a thing.

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