if kassadin is an anti mage mage
why doesn't the 15% magic damage reduction scale to something more?. I mean after the pre 6 poke in which it still doesn't matter much depending on the matchup. its pretty much useless. your still very squishy. and only items make you tanky. make it. 15-30% depending on level and make it scale multiplicative so it doesn't get abused with MR items.
and i feel like his shield. should be a general shield against both physical and magical damage. and its more potent against magic. or at least give it a longer duration and make it stronger because kassadin's Q is one of the shittiest things about him.
considering his base Mr is the base low for a champion. it doesn't seem like much of anything at 15%.
the only thing keeping kassadin from having a below 40% winrate is his W because 3 out of his 4 abilities are very weak compared to what they used to be.