Why are there only 6 bans again?

IvernTheTerrible·2/11/2016, 12:05:19 AM·2 votes·799 views

With the plethora of oppressive champions that riot has put in the game, it gets old basically seeing the same ones every game. Bans are pretty universal, then the next 4 picks are usually universal. Literally every game is the same team composition from game to game, until a new patch comes out. Then the next set of flavor of the month champions are shuffled into the mix.

Why are there only 6 champion bans? In a game with so many possible picks, there must be more bans allowed. Honestly I think 12 bans is fair, but at the minimum there should be 10.

Otherwise, the new queue system is by far the best idea riot has had in a long time. (Though two years ago, when I first started playing, it took a total of 2 weeks to come up with this concept and wonder why this wasn't implemented from day one)

3 Comments

WalkingInACircle2/11/2016, 12:07:17 AM1 votes

It's enough ban a small pool of champions riot has recently been working on, or to ban counters you have a strategy or such.

People asking for more bans are missing what competitive players would do with them, ie target ban someone into oblivion. It'd also increase the number of champions required to play ranked or draft.

dunkeroni2/11/2016, 12:09:35 AM1 votes

So that you can avoid your scariest counter, and so that I don't have to sit through 10 minutes of banning for each game.

Onegarion2/11/2016, 12:14:28 AM1 votes

More champs doesn't mean you need more bans. Bans are meant for the champs you find most annoying. Its about strategy. Simply giving more bans takes away that strategy