As a prior Malzahar main
Lets not forget the current shit state that Malzahar is currently residing.
As far as this account is concerned.
Been playing malzahar since Season 3
S3: 18 Games S4: 127 Games S5: 90 Games S6: 269 Games S7: 10 Games
A small history of malzahar!
Where did it all go wrong?
When Riot thought that the most iconic thing about malzahar was his Voidlings. The thing that 60-70% of players never used correctly in his kit. Before the rework.
When Riot gave a mage that has a 2.5 second suppression a spellshield that does damage reduction.
Lets begin with addressing these issues right now.
Voidlings were cool; but the big thing about Malzahar that I enjoyed was if your opp. messed up bad (aka positioning; awareness; etc) they got punished for it. You had multiple ways of playing Malzahar; as an assassin that used Flash (he still does, because that is the nature of a champion with a 2.5 second suppression. He just got moved to support); or as a supporting backline champion. When ahead you were playing malzahar as poke, when behind you enabled your other carries, assassins had to think twice about go in on your team because MR and his damage was still very high.
But what making the voidlings too much of his kit did to him in comparison to his old kit.
1: You have to already know that an assassin is going to go in; so someone like Kha or Talon can just instantly kill you or your ADC because you don't have the reverse damage to kill him before hand. Or at least make him back out before getting a kill. When I say the reverse damage; it takes too long to go W wait .5 seconds W E R. That is enough time for a kha or a talon to kill you or your ADC.
2: The spellshield you gave him. Why? You are rewarding people for playing bad. If they get fucking hit with a blitz hook; don't be like "Oh here try again." I was one of the first people as a malzahar main to jump on the PBE and try him out right from the idea of his Release; I remember when his passive was bugged and the cooldown didn't reset, it just paused. So late game when the CD on his Passive was 6 seconds; it was up at least 2 times during a team fight for 1 second each time.
I would be perfectly Okay if you were to remove this passive of his to give him some more power back; he doesn't need some stupid mechanic like this. This encourages more of a boring, anti-fun lane. Than the old malzahar had. The reason being is; now when I play malzahar; why should I take any risk at all? When I can stand back under my tower for 22 seconds and wait for my spellshield. I know that this person is going to shove the wave into me; my voidlings and I can farm under tower. Why even risk it. Who will dive a Malzahar with suppression up. This is probably more frustrating than getting flash W E Q R.
How do you fix Malzahar?
Remove his Passive; give him something useful. Like "Every fourth spell cast by Malzahar; he spawns a voidling." im joking that was his old passive.
A good passive on malzahar would be "Every 6 units that malzahar kills (including minions, monsters, champions); Malzahar spawns a Voidling Queen. Voidling Queen has 60% damage reduction and will only chase after champions and monsters. With 50% of voidling damage. But while E is on a target or target is R'd, Voidling Queen deals an additional 150% damage."
Now that would be too op voidling damage is insane!
You are right; lets move some of that voidling damage into his Q E R.
Q: Refreshes and Increases the duration of E.
W: Only gains movespeed bonus to targets that are R'd.
E: When Q lands on target infected with Space Aids; detonate the remaining duration all at once. Detonation only works on champions. Increase damage to minions by 50%.
R: No longer refreshes E on target.
What does this solve; it gives malzahar fighting power without set up; rewards him for landing Q; and the optimal play would be to W E Q R, instead of Q W E R.
There is more reaction time from everyone with W E Q R.
Anyways I have to go to work; but this is my little bit on what I think malzahar should be doing vs what he is doing.
