I think Riot should make the dispairity between boots bigger

Z Statistic··2 votes·544 views

Currently, Mob, swift, and Ionian boots are the "cheap" boots and zerkers, tabi, mercs, and sorc are the "expensive" boots. In theory, there is a choice between getting earlier movement speed or more raw stats. However, a 300 difference is a on the low side of a distinction. I think bumping it up to 350 would be good because that would imply that you have a kill and a CS advantage over them instead of just a kill. Because tier 2 boots cannot be upgraded for primary stats, the goal of the boot choices is to incentivize utility for people who are behind while raw stats to those who are ahead.

However, the PBE shows that Riot is bumping the cost of cheap boots to 900 in addition to buffing mobility boots. That slows down the pacing of the early game just ever so slightly, but it also reduces that meaningful difference I referred to with the difference being now only 200. Swiftness is amazing, and Mercs got gutted so now it's basically the tank version of berserker greaves (which is good.)

To preserve the meaningful difference between boot types, I propose increasing the cost of the 4 expensive boots across the board by 150 gold while giving them a slight stat boost that isn't MS or utility.

Examples:

  1. 30%- > 35% AS
  2. 30 -> 35 armor
  3. 25 -> 30 MR
  4. 15 Mpen -> 15 Mpen + 5 AP

Ultimately, this would make this group of boots LESS cost efficient, but significantly more slot efficient for stats, which is the goal given the paradigm I specified in the first paragraph. I think it's worth noting that there should be a distinct 'superior' boot type for each class whereas 'secondary' boot types should be more or less ubiquitous. This should apply equally to supports as while they have low income, it's all relative. A duo lane that is ahead should have a support that has gained more gold via their gp10 item AND netted two assists over the enemy support, which totals to being about 350 gold.

Whether that would pan out as I hope, I have no idea, but I have a good feeling that something along the lines of the above changes would actually increase meaningful decision making instead of reduce it.

2 Comments

Khell DarkWolf2 votes

at this point, I'm just waiting for them to give boots their own slot like trinkets

Iabusemyminions1 votes

Personally, it's already hard as hell to upgrade any boots you've mentioned. Like, you get all the parts and piece, and its STILL another 500g to put those pieces together, when it was 500g to get whatever you please without the extra piece for any other boots.

What they need to do is remove Boots One, reducing the value of all Boots, so nobody can start with Boots, and the boots that don't come in parts are more expensive to buy outright even though the boots coming in parts are easier to build.

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