Why not warn people about their pings?

reaperslayer24··34 votes·3,171 views

why is it that you don't have the client test our ping and warn us if it's too high? then you could punish people with high pings who play knowing full well they aren't capable at the moment. also there should be a warning bar on the launcher or something to tell us the amount of players experiencing lag. cause with all the jumpiness i can hardly tell if the player is actually lagging or not. or you know, do what every other multiplayer game does and add a function where we can see their ping.

[edit]: if you are going to post on this thread, make sure to read through it and add ideas that are more fair, not just complain.

31 Comments

Penguin Eclipse8 votes

Why would we punish people for having bad pings? That's not a good idea.

TehNACHO7 votes

He phrased it badly, methinks.

I read it as "If you have bad ping but try to play anyway, and it hurts your team's performance, you probably deserve the blame on that one".

urgotdangit7 votes

Because what's displayed in game is actually bullshit. My game ping might hold steady at about 115, it doesn't show spikes up to 300+, or take rubber banding into account. How awesome would it be for Riot to implement that, and basically everyone east of Chicago (not the pizza) get punished for the company's crap infrastructure? That would be AWESOME.

reaperslayer242 votes

then why the fuck don't they stop with the skins and do something about it. why don't they match up all the people with extreme pings who keep reconnecting on some kind of safe match till they have so long they don't lag, and i don't mean moderate lag like smash bros. i mean lag like disconnecting 5 times in a single match, you may need to reset your modem, DUDE ARE YOU DOWNLOADING PORN?! lag.

Penguin Eclipse3 votes

{quoted}

then why the fuck don't they stop with the skins and do something about it. why don't they match up all the people with extreme pings who keep reconnecting on some kind of safe match till they have so long they don't lag, and i don't mean moderate lag like smash bros. i mean lag like disconnecting 5 times in a single match, you may need to reset your modem, DUDE ARE YOU DOWNLOADING PORN?! lag.

It's not that simple. Lag is a serious problem affecting the league community. But the vast majority of people who have lag do not have it so bad that they frequently disconnect. The ones that do often times do not lag all the time and it rarely ever has anything to do with Riot. For example they may only lag bad enough to disconnect during the evening hours, if say their ISP has congestion issues. Or when they have a sibling home streaming Netflix while they are playing League on their 1.5 Mbps DSL. Some people may only disconnect when they have bad weather. While others listen to Youtube for background music over their slow connection and cause themselves to disconnect. The majority of people who disconnect regularly or claim they disconnect regularly because of lag are not truly disconnecting because of lag. They may disconnect themselves in hope that reconnecting will fix their lagging problem. Or they may just disconnect because their friend asked them to a movie.

There is no good or reliable way to deal with the people who are truly lagging enough to disconnect.

reaperslayer242 votes

This does not mean we don't try. They keep releasing these videos and cinematics, but have they released educational videos for this kind of things? I mean so long as they have a disclaimer that tells people that they attempt some stuff at their own fruition, then they could inform about proper maintenance, tips on setting up mouse sensitivity, and the dangers of over-exerting their bandwidth. I'm not saying it is something that can be outright fixed, but a more accurate ping system and the ability to see teammates pings would help as some people complain about ping all the time and most likely have 5ms ping.

Also, I've noticed some people having slow load times even with the rework of their file systems, which leads me to believe that these people don't defragment their drives. Some people lag graphically too which could be settings that are too much for them, or they haven't properly updated their computer.

Long story short, they can't fix it, but they can at least take some form of prevention to help it along. like that one video on toxicity, if they can do that but with tips on communications, how to deal with trolling, maintaining one's system, and such. It would be better even if just a little portion.

even if they don't create some special matchmaking for lagging people, they should at least give proper latency feedback, some form of educating their players, and take a step back and look at how each variable affects players.

instead of some dude spamming "I'm lagging!OMG!CMONRITOPLS" he could have an accurate latency that is shown to his team and they could go "oh @#$% dude your ping, how bout you switch with the jungle or (insert lane already doing okay) and we'll pick up the slack".

i may be repeating my self I'm not entirely sure. also I can't tell if this is wording my point right, but if you make a game and you create this huge community who follow your videos, buy your skins, and support you. wouldn't it be just for you to let your presence be known and attempt to help them by also educating them with a fun spin on it?

faster load times, less lag, more awareness that the servers, your internet, and the game itself isn't the only factor?

DrNova4 votes

I agree the Client should show you your Ping, and then you can decide if you want to play.

I have random days where I am running like a 90-100 average ping, but get spikes up to sometimes 300. (I would also like to add that this can be right after I get into several other multiplayer games with no issues. Fix the netcode Riot)

I disagree about temp banning people or anything like that if they have high ping. Just NOTIFY the player before they get into a match and find out Riot servers are sucking for the day.

44360609_DEL3 votes

if people with high ping cant play, that would take out 1/4 of the league population playing, thus less sales

Pørourf1 votes

that is true i play with 90-500 ping and but my ping rarely gets that high. If i couldn't play because of that one game where i lagged that wouldnt be fair

Scilot3 votes

They used to let you see people's ping while in the loading screen, but they took it out because "it created toxicity before the game started"... They say to check your ping by loading into a custom game before playing pvps so you dont get banned from dcing, but that doesn't work. I usually get 92 ping, but it will shoot up to 700 randomly and stay there for 2-3 minutes, then go back. Happened once during a dragon fight where i was the jungler, so we ended up losing drag and the fight, and another time where i was support and i was roaming mid and i just walked into lane, our mid engaged, and i couldn't follow up with q and r as braum because it happened again..

TheKingDodo3 votes

Riot's not {{summoner:2}}. They can't detect in advance how your ping would spike during games. No one can... why you punish us for dcs rito? Although, in riot's defence, they can't really distinguish rage quits and accidental dcs... the afk queue thing is just down right stupid.

reaperslayer241 votes

okay this is for all the ones below you too. this is a single thing and bitching about this doesn't help us reach a conclusion. its a discussion thread, discuss better ways instead of basically being peta and bitching about animal rights.

if you looked up i went in about "why can't they add a more accurate latency meter, also inform people on bandwidth and stuff". also what i meant is that their ping be tested before hand on latency by possibly test packets or something, and if they end up with a high ping warning and still play THEN they are punished.

not because their connections are bad, but because they've confirmed this was a decision and can be banned for afk/leaving.

not only that but you brought up another thing where i stated about the meter, so we know if they're rage quitting or disconnecting. cause really one can only see their own ping and not the ping of his team correct? why can't we look at everyones ping.

also you should be able to detect if they rage quit. cause the launcher detects when the client crashes, so why can't it detect differences between lack of internet and being closed by the operating system. then if it is lack of internet, why can't it log it, and log any attempt to reconnect? the thing could take the time on your system, take the time of the match and last known stats, and create a log, then if the match ends, it simply takes the time logged, the match time logged, and if he has a report, it sends this to the tribunal and his log in time to state "hey, this guy lost connection, did not quit, did not afk"

not only that but if your online and log in, does it not know your I.P.? can it not request a packet before closing to see if there is a connection and then after so long, it logs that the request wasn't filled?

another thing i literally went over above was why can we not get them to release educational stuff. proper maintenance of machine, quick troubleshoot tips for getting back in the match, so forth.

another thing is, is it really just a western server? why the hell isn't that shit in the center of the u.s.?

TheKingDodo1 votes

Technologically it's inefficient/impractical/not possible to give exactly this. You're saying that you want riot accessing your OS? does privacy mean nothing to you? next you'll complain about "viruses" you're getting from playing this game... -_-

reaperslayer241 votes

access the OS? i'm not talking about accessing your browser history, your info, and such. the system files are already locked up for 'admin only' and even then i doubt you'd screw with it. the launcher can already detect the client being closed, and it knows when your account is bound to a match. being closed by the operating system is basically saying the operating system terminated it and bugsplat was not detected. as in it was force stopped or closed out without use of the menu. also how is it a breach of privacy if it logs you closing it? it would only be that program being logged. they already show you if your online.

Sammystorm2 votes

How does riot and most game companies showing ping in a loading screen differ from showing ping before the match?

Onegarion2 votes

Technically they can tell the difference between DC and leaves. You choose to leave the game through the menu. They can tell when you click it and when you accept to leave. They can't instantly tell if its because of RQ or relogging because of a bug. They will still tell when you chose to leave the game and when it just happens.

TheKingDodo1 votes

smart RQer's can by pass this by simply ctrl-alt-delete and end all lol processes. makes it seem like the same thing as crashing from the application's perspective. but it really isn't

Onegarion1 votes

I really doubt this is the norm and it still marks you with leaving either way.

Remlap12232 votes

So because Riot doesn't have East Coast severs I should be banned? Please tell me why a multi billion dollar company not shilling out a miniscule payment for something that literally every other game ever has is my fault...

Evil Jester2 votes

Because punishing players for stuff that is NOT their fault is a good idea...

Onegarion1 votes

While I don't think OPs idea is good at all it is technically your fault in many cases. If your computer can't handle it and you go into a game that is your fault. You can't afford a better/decent connection again technically your fault. Your ISP having congestion because thats when many of its customers are on is not your fault.

I've been able to build a computer that can handle running league, spotify, stream, and browser with a ping increase from around 88 up to around 92-100. I've set it up to make sure I'm not lagging. If you can't at least have a decent connection/computer then thats on you and you need to fix it. Getting a decent computer today isn't hard at all. You can get good ones that can run league for around 300 and a decent connection isn't hard to come by for most.

Evil Jester1 votes

no its not. I've been able to play on a dial up connection just fine. connection speed doesn't necessarily cause lag. Connection quality does.

how close are you to the router did anyone else hop online the same router? how close are to to the actual server insufficient processing power in the client and/or server

yes there are some things that you can control, but there are things that are out of your control. The thing is most of the time it's to hard to tell exactly what one is causing it. you could trouble shoot it but you probably won't figure it out till the match is over, but to tell us that it is our responsibility to check all these things is ridiculous, especially since half the community isn't computer literate.

Sammystorm1 votes

A lot of people have good ping and connection like 90% of the time and sometimes will be trolled by riot's servers.

Onegarion1 votes

ok and? Not sure how that has any bearing on what I said. I said in many cases. The case in which its riots game/hardware isn't your fault.

Sammystorm1 votes

was responding to the dude below you.

Sammystorm1 votes

You use to be able to see ping. But riot thought it was toxic so they removed it.

Thryale1 votes

I recall a time back in the day where, during the loading screen, everyone's ping was displayed. This wasn't the best thing, as it led to players singling out the highest ping player and hassle, heckle and kill over and over again.

MattAkhavan1 votes

it would be cool if there was a ping display in the top corner of the client.

Drunkèn Master1 votes

I like the idea of being shown your ping, this would be great! This east coast lag thing i don't understand, I live in VA and stay at 90 ping, which is very much playable, tho I wish it was better... People trying to play competitively with high pings ruins the game for 4 other people usually and therefore I think, if they choose to play, they should play amongst themselves or yea, be punished accordingly. It is very frustrating try to climb the ranked ladder getting in a game where someone is having connection issues, its almost an assured loss. Sure I have won my fair of 4v5 and been on the opposing side of a constantly dcing player, in either case I report that player AFK/leave, because I know I hate when it happens to me. Same with people playing on NA servers from south america or any other region for that matter, it's a joke, but hey, who am I to judge, again just match them with other high ping players.

Lagging during high traffic hours is just a part of having poor internet, I cannot play ranked during the evening because the congestion makes me spike, it's sad, but I'm not going to make 4 others suffer for it by trying to play ranked, if i want to play in the evening, I play normals.

THERE IS ABSOLUTELY NO REASON TO MAKE OTHER PEOPLE SUFFER BECAUSE THE HAND YOU ARE DEALT.

Saianna1 votes

Remember times when pings were visible for all teammates?

Somehow Riot decided to remove it. Argument was like "cuz it made ppl flame each other" Sorry but if someone downloads stuff, has open browser and torrents and he playes a pvp game then he indeed NEEDS to be flamed.

EDIT: ofc sometimes you have high ping for some mysterious reasons and that's not your fault. I understand that very well. That's why implementing some ping indicator in client would be helpful, so you know when it's bad time to play.

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