http://boards.na.leagueoflegends.com/en/c/gameplay-balance/lBkYPFEW-as-a-plat-1-yasuo-main-with-400-yasuo-games-yasuo-needs-a-damn-rework
This is a great post about Yasuo, think you should see it.
Anyways, CertainlyT makes fun, interesting, cool, and rewarding champs to play. With mechanics that are truely unique to Leauge, making them iconic.
They are all pretty terrible. And toxic... They have huge kits, with no sacrifice or a power budget as high as the American Debt Deficit... Good lord.
's ult compared to
is just laughable. 1100 true damage compared to 900 magic damage. IF they lost a lot of HP, which will then be reduced by magic resist. so, on average, losing 50% of that.
On average, I get hit for 900 true damage from a tank Darius. Which he will then proceed to reuse over and over. And between the new buffs to each? Darius again... Will have an even better chance at a penta kill.
Zed is a funny topic. I don't have an issue playing against him because I usually play champs that counter him. But I do see the toxic state of things. Q Q Q Q Q Q Q Q Q ULT KILL.
Sound familiar?
When they tried to nerf him, and brought up the bad laning, they nerfed his attack speed.... Which I understood. He had high amounts and it made for extra easy tower killing. But his Energy costs are too low, and he never has to comit to anything, or wait for it to come back. If he goes for a kill combo, he should have to spend energy wisely, not say OOPS, and switch out. Something that dose bug me is how his ult is coded. It says "percentage of all physical and magic damage Zed dealt to the target while" It actually dose not have to deal damage. They just have to hit. You can ult yourself as Kayle for 3 seconds and take 0 dmg from Zed over the duration of it. But it will still hit for a lot. 800-1k a lot.
So in reality he is getting that "damage delt" before armor as well.
Despite this Rant, the guy didn't design Zed. He only helped with bug fixes.
Uhh, he has a little much shoved into his kit. But again, a fun and rewarding champ. No real power sacrifice. Because he wants their kits intact, his champs usually get stat nerfs and numbers tossed.
Toxic Jump... Only a few champs can play against her well. And by a few, I mean a very little. Yes, it's still possible to get to her, but that's called positioning. If someone has to walk to her, she has the advantage. If someone has to skill shot her. She has the advantage.
Morde is getting some cool things. But boy is it pretty crappy that he will be SHOVED, into a bot lane. They aren't just giving an "incentive" for bot lane with XP. They are making one of his damage spells useless, unless in proximity to a partner. But, the dragon thing? Another unique trait I'd like to see. But please let him solo lane, or heck, jungle. Nunu is feared for early dragon, bite + smite, tons of true damage? Ohh, is it scary.
Imagine if the Mord Jungle kills dragon, you hear it's death, and know, someone's about to get ganked, and pushed to tower.