Does almost every argument about balance seemingly amount to a subsection of melee vs ranged?

Hammermancer··1 votes·1,135 views

Seriously, I see it all the time, it seems like it's either mages (Ranged) or Assassins (Melee) midlane, ranged champions up top have harass power when ranged has strength, melee champions up top are just insurmountable when melee has strength

I mean hell even Tank meta just amounts to either "protect the two strong ranged champions on our team while we CC everything" or "Lol tanks do more damage than assassins right now thanks to the new item/rune/etc"

3 Comments

The Bad Touch1 votes

Frankly this goes back to WoW.

The old Frost Mage vs Warrior, Rogue vs Lock arguments.

When Melee is strong, everyone explodes. When Tanks are strong fights last forever. When Mages are strong... better nerf.

Hammermancer1 votes

well if there's a core gameplay issue we should be willing to let the core gamplay get reworked right? maybe consider how ranged autos work

waddlebone1 votes

[slayer-jinx-catface] Me when I'm pushing a lane with my support, fairly ahead got at least 3 items under my belt

[slayer-jinx-unamused] Me when I see a zed and Xin with the same amount of items coming right for me

Honestly, there will be no true balance in League, somethings are going to be stronger than others and there isn't really much we can do about it but hope that our teammates have some skill. Also, the scenario above is one that I won, I just hate seeing Zeds coming at me... PTSD man...

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