@Riot please add a tooltip about benefits of pushing to tower after a successful gank
At high ELO it is understood that crashing your creeps into the enemy tower after a successful gank denies that lane opponent XP and gold while also resetting the lane, helping the jungler with XP, etc.
But at lower ELOs the idea of the jungler sticking around to STEAL gold and XP is still haram and more often than not ends up triggering the laner. Seriously, I cannot tell you how many times I have been flamed, ping spam, or even had someone straight up start inting because of the horrible jungler pushing the lane to tower after either killing or forcing the opposing laner to back. A lot of times I feel apprehensive to even do so simply because I am afraid of titling my laner and causing a cascade of issues down the road, and if one of my laners already appears agitated I won't even bother even when I know pushing the lane is the right thing to do.
This is a relatively simple concept that low level players straight up do not understand or even realize, and exactly the sort of pregame information that would help people improve at the game (as opposed to feeding us pointless bits of lore during the loading screens). Help spread the word with a tooltip! It seriously cannot take that much effort to add one in.