Nerf Gathering Storm, Its unfair to tanks.

TheFallenShaw··1 votes·674 views

I can see where riot was going with this idea of every champion inf scalling to the point they can 1 shot anyone at 60mins. Well Isnt that kinda unfair to tanks and some Bruisers? I mean by the time 35min mark hits, which in bronze and silver (magority of playerbase) it does often, Its basically saying here unnamed assian or azir or what not here is a free longsword and free BF sword because yall couldnt win before. (ap would be amp tome and needlessly large rod). That a full Pen Kat or Azir ect could be using.

Look I understand you wanted to shorten the game up even further by making the rune riot. Yes, inf scaling is cool. Not all champs are meant for it though. It becomes gamebreaking once late game sets in. Plus I'm prob, not alone in this but, in shortening the game up this way your dumbing it down. Its gonna come down to a matter of whos aa goes off first rather than skill when that stage is reached. In the higher teirs this will result in 1 or 2 members dying then the rest getting mowed down. Tobe Honest for lategame that makes Eve and Shaco the 2 best champions to play. Simply bc they can just appear and get 1 aa off.

I do not think this is where any of the player base want the game to goto, infact I dare say you'll end up losing the majority of your playerbase if some of these issues are not addressed before ranked comes, and if you continue this trend of dumbing the game down. Lost Shadows has said himself he hates that your dumbing the game down and taking away from a single players skill by giving the players cructes. Well we didnt have in seasons 1-4 and I joined in 4. Game grew and now its going on season 8. That makes me a 4 year player of league, maybe not the oldest but I will move on to other games if the trend of dumbing it down continues. Personally I liked the game better in season 4. Seemed like the 1v1 in lane mattered alot more. Granted we had 60 min games back then in silver. Honestly I actually enjoyed it. It wouldnt be worth playing if the game got any shorter, I might as well boost up some mortal kombat or killer instint.

2 Comments

Ahris1 votes

Tankiness help champs survive in the early game while dealing damage. Other champs who are not as tanky will die from the mistakes they do. With tanks base damage I would say it is fine for them to be weak late game. As they are strong early, they are supposed to be late somewhere. Tanks really shine midgame where armor pen is not too dominant and where tank items scale better at that point in game.

The Bad Touch1 votes

{quoted}

Tankiness help champs survive in the early game while dealing damage. Other champs who are not as tanky will die from the mistakes they do. With tanks base damage I would say it is fine for them to be weak late game. As they are strong early, they are supposed to be late somewhere. Tanks really shine midgame where armor pen is not too dominant and where tank items scale better at that point in game.

"not to dominant"

Of course it isn't. Cause armor does jack and shit.

400 armor 4k health and you still pop like a grape the moment an adc looks at you without stoneplate up. Armor pen or not.

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