Minor Nocturne rework

PhearBunny··1 votes·1,027 views

IK hes on the list of reworks, but here's my idea of what what it should be.

Umbrablades- The same(Make the cleave trigger talisman burn effect on jungle mobs)

Dusk Bringer- Attach Lethality to the ability itself, not to Nocturne. Meaning, Rank1 Duskbringer will hit you with 80damage+10 Lethality. Keep its current damage tuning, slap 10 lethality on it per rank.

Shadow Form- Nocturne becomes a shadow figure within a smoke cloud(Picture Graves smoke grenade). The smoke cloud travels with Nocturne as its epicenter. Nocturne is untargetable by enemy units who are outside of the smoke cloud. Enemy units within the smoke cloud can hit Nocturne but are blind to the outside world. Rank ups increase the duration and lower the cooldown.

E-Keep it the same.

R-Paranoia. QoL changes. Instead of Nocturne dashing onto a target, because there are alot of issues that can come from that.... When Nocturne presses R, he becomes stealthed. enemies lose vision(same as now). now, instead of dashing onto a target. Nocturne chooses his target, point and click(same as now), but rips himself out of them rather than dashing onto them. because hes coming out of their nightmares yada yada yada lore, stuff etc etc. functionally its just better this way, themeatically its better, and gameplay wise its exactly the same.

These changes would give nocturne a little bit more viabiltiy in his matches since he wouldnt be a R button 1 trick pony anymore. Now his Q is actually a decent poke worth its mana cost, if you find yourself in long range seige exchanges. now his W is a incredible utiltiy for peeling front liners if you cant R the enemy backline due to your R being on CD or just outright not being able to deal with the enemy backline on your own. its also a great tool for when youre trying to really isolate those back liners when you do ult. Generally nocturne falls off because he cant ult into a team fight, or really do anything in a team fight. The W change inparticular would allow him to maintain relevance for the entire game.

Thanks for reading!

5 Comments

Polaris I2 votes

Q getting 50 lethality is too strong

E it’s s better xin zhao ult on a basic ability m, extremely busted

PhearBunny1 votes

[{quoted}](name=Polaris I,realm=NA,application-id=3ErqAdtq,discussion-id=315xuBoY,comment-id=0000,timestamp=2019-07-13T17:01:50.743+0000)

Q getting 50 lethality is too strong

E it’s s better xin zhao ult on a basic ability m, extremely busted

50 Lethality on his rank5 Q might be too much, im not gonna disagree. Idk how the tuning should be, but I think the concept is appropriate. His Q should be stronger with how much mana it costs relative to his mana/regen. just want to reiterate it wouldn't be 50Lethality on Nocturne it would just be Duskbringer ignores XX flat armor.

Polaris I1 votes

If you want it to be a poke ability I would lower mana cost and cd of it. Imagine if your basic ability Ignored 50 of your targets armor, rengar ult max I think ignores 24 armor so I think going 20 max would be good, maybe a little too strong.

PhearBunny1 votes

[{quoted}](name=Polaris I,realm=NA,application-id=3ErqAdtq,discussion-id=315xuBoY,comment-id=000000000000,timestamp=2019-07-13T18:10:05.187+0000)

If you want it to be a poke ability I would lower mana cost and cd of it. Imagine if your basic ability Ignored 50 of your targets armor, rengar ult max I think ignores 24 armor so I think going 20 max would be good, maybe a little too strong.

20 seems fair keeping in mind that im taking the free baked in attack speed out of his kit. I agree 50 would be way too much, two Lethality items in he would 60%chunk squishies with his Q.

Nekorus1 votes

YES PLZ GIVE NOCTURNE STEALTH IM SO SICK OF HAVING NO MOBILITY WHEN WE HAVE KHAZIX JUMPING AROUND LIKE A GRASSHOPPER

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