Minor Nocturne rework
IK hes on the list of reworks, but here's my idea of what what it should be.
Umbrablades- The same(Make the cleave trigger talisman burn effect on jungle mobs)
Dusk Bringer- Attach Lethality to the ability itself, not to Nocturne. Meaning, Rank1 Duskbringer will hit you with 80damage+10 Lethality. Keep its current damage tuning, slap 10 lethality on it per rank.
Shadow Form- Nocturne becomes a shadow figure within a smoke cloud(Picture Graves smoke grenade). The smoke cloud travels with Nocturne as its epicenter. Nocturne is untargetable by enemy units who are outside of the smoke cloud. Enemy units within the smoke cloud can hit Nocturne but are blind to the outside world. Rank ups increase the duration and lower the cooldown.
E-Keep it the same.
R-Paranoia. QoL changes. Instead of Nocturne dashing onto a target, because there are alot of issues that can come from that.... When Nocturne presses R, he becomes stealthed. enemies lose vision(same as now). now, instead of dashing onto a target. Nocturne chooses his target, point and click(same as now), but rips himself out of them rather than dashing onto them. because hes coming out of their nightmares yada yada yada lore, stuff etc etc. functionally its just better this way, themeatically its better, and gameplay wise its exactly the same.
These changes would give nocturne a little bit more viabiltiy in his matches since he wouldnt be a R button 1 trick pony anymore. Now his Q is actually a decent poke worth its mana cost, if you find yourself in long range seige exchanges. now his W is a incredible utiltiy for peeling front liners if you cant R the enemy backline due to your R being on CD or just outright not being able to deal with the enemy backline on your own. its also a great tool for when youre trying to really isolate those back liners when you do ult. Generally nocturne falls off because he cant ult into a team fight, or really do anything in a team fight. The W change inparticular would allow him to maintain relevance for the entire game.
Thanks for reading!