wrong lee sin nerf
Lee Sin Dragon's Rage (R) damage lowered to 150/300/450
in the early game. 50 damage at rank 1 is nothing and 100 at rank 2 is a decent nerf however. lee sin problem is his damage at around levels 1-6. not much beyond that. if he doesn't snow ball a lot of junglers beat him pretty badly. I think a good nerf is to make his Q execute portion scale with level. sort of like Shaco E.
idk 4% at level 1. and 1% every 2 levels after .
or increase sageguard early game cd so he doesn't go around all over the place. make it scale per rank. 18/17/16/15/14.. or remove the cd reduction from using it to hop.
a good lee snowballs game before 6 and that nerf makes no sense
lee sin is not an issue after level 11 as most champions outscale him at that exact point however unless he snowballs really badly but that goes to everyone. so wrong nerf tbh