Riot's Difficulty with Morphing Champions
are the key offenders but you COULD make a case for champs like
.
When Riot designed these champions, the intentions were clear: In sacrificing an ultimate, they instead had access to several additional abilities that made them more versatile than any other champion in the game. However, the issue arises that Riot struggles to balance these champions and doesn't have clear goals when it comes to their existence.
The idea is obvious: Jayce and Nidalee can engage, poke, be mobile and more at the cost of not doing it as well as more specialized champions. Yet, in practice, these champions fluctuate vastly between "hot garbage" and "Best-in-show". It also doesn't help that Riot loads them with kits that allow them to do a fair amount of things QUITE well and sacrifice next to nothing.
Take Nidalee for example:
- Can poke, albeit that's been nerfed and is now a tool for getting in close.
- Her engage/diving is quite strong with both a % Execute and auto-modifier.
- Her mobility is STUPIDLY good with her passive as well as her pounce being on a short cooldown (And able to clear walls, something a champion like Kled can't do.)
- Her utility is quite powerful as well, featuring an AS boost/Heal as well as the traps that mark, reveal -and- deal some damage over time.
- Her clearing speed isn't all that bad either with her AoE swiping.
All on a single champion. It wouldn't be so bad if some of these skills weren't so good. Nidalee's balance problem ends up warping her playstyle every time she's changed. Is her poke and sustain good? She's an irritating poke queen who is also hard to catch when she DOES morph. Is her all-in better? Then she's a squishy-destroying beast. There's no middle ground, which is what Nidalee SEEMS to be designed to be.
Second we have Jayce:
- Incredible strong, AoE, long-range poke from both Shockblast and Hyper charge.
- Makeshift engage and disengage tools with Thundering blow and To the skies.
- Movement speed utility that you can spam. (Go in and out)
- Fairly substantial DPS output that's also mixed (% HP magic damage!?)
- Mana restoration WAS STILL KEPT despite having mana costs adjusted.
Thus, when he's weak, Jayce is garbage. Yet when he's strong, he's a powerful poke-engage champion who bullies you in lane and dictates when you get to fight. There is no middle ground here either.
"But cap, you're just listing what makes them strong, you can do that for ANY champion!"
Yes, you can, but that doesn't change the overwhelming amount of things in their kit. For example: Why does Jayce still have mana restoration on melee W? Why does Nidalee have an execute component to her Q? Why does Jayce deal so much mixed damage? Why does Nidalee get an attack speed boost with her heal? It feels like you could cut massive chunks from these kits and still have strong jack-of-all-trade champions. Even so they bring so much to the table regardless.
I feel like Riot needs to take a second look at how they do morphing champions. As a closing comparison, look at Troll Warlord from DOTA. Yes, it's not perfect, but:
- Q is the switch, making him either have ranged attacks or melee (plus stuns on autos and an MS improvement.)
- Troll's W changes depending on if he has melee (AoE Blind around him) or ranged (Cone Slow in front of him)
- E is just an AS boost.
- R is a global AS boost.
Despite having two forms, Troll doesn't have insane utility. He doesn't do an insane amount of things. He pays for his form-swapping by having a very direct kit. Maybe this is how we can work on balancing Nidalee and Jayce. Until then, they're always going to hover between "Stupid to pick" and "Stupid to fight."
has 7 abilities as well. Look how well that goes.
is a great example of what a Morphing Champion should be. Your opponent has control over when you switch, not you. You're substantially weaker in one form than another, but in exchange Kled has one of the highest base health pools in the game and insane scaling on his ultimate shield.
- All of her abilities are the same when she's transformed, they just all get straight buffed. This is so elegant and a great example of what a transformation should look like.
Two separate forms, two separate sets of abilities, and has no ultimate except when transformed. Stats are also pretty different between the two forms to the point that when you play him, it feels like you are playing two champions who are simply a tag team.
A pile of hot garbage at this point. Relies too heavily on spaghetti code AI to be efficient and his ultimate simply augments one ability of his choosing.
Yes?