Why don't turrets having a slowing attack?

darkdill··1 votes·671 views

Damage dealt by turrets is never going to be something players take seriously unless it gets seriously overtuned. But on the other hand, if the turrets could inflict a slowing effect on Champions, then you'd have to respect their radius and not be stupid in dives.

It could be something like a stacking slow that gets significant if you get hit multiple times, though not enough to essentially root you. Heroes of the Storm's forts and keeps (but not turrets) have slowing attacks that make diving perilous, something I really like.

But I imagine Riot would hate this because it would interfere with LCS playz.

1 Comments

Tahminatrix 1 votes

Stacking slows wouldn't help that much anyway, a large majority of the turret dives that I see involve some sort of champion with both mobility and heavy damage....and pretty much every champion in this game that has a gap closer is virtually resistant to slows.

I would much rather see part of the turret passive "where the target takes extra damage from turret additional turret shots" be for all damage sources..maybe just a small %.

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