Brief Discussion about Reworked Warwick

GodJormungandr··1 votes·933 views

His Overall gameplay requres More skills now and i am fine with that, His blood Scent is very interesting for such a nice Juggernaut Champ, and it also can Throw him inside a danger that's also fine because it has some sort of Challenging to him to Either take the kill or Die, He is very positive in teamwork, he is no longer too bad to play, he is so fun, But the only thing i am wondering about is that His Passive feels like it should always heal him rather than only at 50% and 25%, let's think of nasus flat 10-20% Lifesteal depends on levels, Warwick's new passive could also heal him flat amount but the Magic damage scales on level. That's the only thing i am wondering about new Warwick. Other than His passive, he is really good, fun and awesome to play. Thanks riot.

12 Comments

BuffYasuoPls2 votes

Well, its probably a balancing issue

GodJormungandr1 votes

Yes that's how i thought of it, Old warwick always had Flat amount on heals but his Magic damage scales, New passive feels a bit broken because he is only good when he is 50% or lower, His healing should be always a thing i would say not depends if he is lower.

Variks the Loyal1 votes

He's a Diver, not a Juggernaut.

GodJormungandr1 votes

You Are very wrong, There is:

  1. Support Role
  2. Marksman Role
  3. Tank Role
  4. Fighter Role
  5. Mage Role
  6. Assassin Role
  7. Juggernaut Role which is for These Diver Tanks or the Bruiser Carries of late game. Note: Please Learn before you try to Comment such a nonsense.
Variks the Loyal1 votes

{quoted}

You Are very wrong, There is:

  1. Support Role
  2. Marksman Role
  3. Tank Role
  4. Fighter Role
  5. Mage Role
  6. Assassin Role
  7. Juggernaut Role which is for These Diver Tanks or the Bruiser Carries of late game. Note: Please Learn before you try to Comment such a nonsense.

?

No.

Theres:

Slayers - Split into Assassins and Skirmishers

Fighters - Split into Juggernauts and Divers

Tanks - Split into Vanguards and Wardens

Controllers - Split into Enchanters and Disruptors

Mages - Split into Battle Mages, Artillery Mages, and Burst Mages

And Marksman, which are by themselves.

See for yourself.

GodJormungandr1 votes

Tanks are the Full tank Champs like for example Chogath, Maokai, nunu, Rammus.. Etc there is no need to List Wardens and vanguards because they are both Tanks we know that 2nd thing i am going to Trigger is that, No way A juggernaut is same as Fighters, Fighters are Fiora, Xin, j4 and etc.. Juggernauts are way so different for example Hecarim, Skarner, Volibear. Warwick and some others these are counted as Juggernauts they are made for Late game Bruising.

Diver is not a Base role like Fighter's Juggernauts and Tanks. Diver is a way Between Juggernaut and Fighters even also Tanks, its ability for some Champions of these 3 main roles to Dive while and start the Fight in teamwork, here is the Example. Vi is Fighter but she is Diver too Hecarim, Skarner are juggernauts but they are Divers Rammus is Tank, he is also Diver Diver is not a role, its a word its a unique ability for Some champions to Dive while their main role is Either, Juggernaut, Fighter, Tank Or even an assassin sometimes like Rengar.

GodJormungandr1 votes

He is a Diver Juggernaut.

Variks the Loyal1 votes

You didn't read the post I linked, did you? These classes are from Riot, not me.

Here, I'll explain it in detail.

Slayers are split into:

Assassins - These are melee or otherwise short-ranged champions who have to get into the fray at risk of collapsing from the enemy's damage, but make up for it in ridiculous burst damage and defensive tools. Most commonly, the defensive tools take the form of rapid mobility, with the Assassin dashing, leaping, or blinking back and forth across the battlefield in the blink of an eye. Their damage and mobility is offset by their lack of defensive stats, often having low armor values and health pools. Katarina Rengar Talon

Skirmishers - These slayers typically stay in the middle of the fight for a sustained period of time and shred through every opponent at least once. They don't have typically high burst damage, but they have many defensive tools that can allow them to remain in the midst of the fight, ranging from simple stat boosts and healing effects to mechanics that need to be utilized cleverly, like projectile blocking barriers and attack nullifying parries, along with deadly sustained damage. Fiora Yasuo Ekko

Fighters are split into:

Juggernauts - Juggernauts are titanic fighters who are meant to both dish out and soak up massive amounts of damage in exchange for their viable combat strategies generally being limited to "run at the enemy and kill them when you reach them". Strong, and among the largest characters physically, they're offset by their lack of mobility and outplay potential, requiring enemies to be within their radius. This leaves them susceptible to kiting, but if they reach you, death is imminent. Their overwhelming damage can be as quick and brutal as an Assassin's.Garen Illaoi Mordekaiser

Divers - Also known erroneously by fans as "bruisers," Divers are the typical balance between damage and tankiness, something of a midway between Juggernauts and Skirmishers. Divers are so named because, often, they have a single ability that allows them to "dive", or cover a large distance in a burst of mobility. This doesn't rival the fluid motions of an Assassin or rapid dances of a Skirmisher, but it's enough for them vault over a fight to vulnerable enemies behind. Once there, they just smack enemies until they die. XinZhao Hecarim Renekton

Tanks are split into:

Vanguards - More offense-based tanks, vanguards are more encouraged to lead their team by starting fights using explosive initiation, mostly to catch enemies making positioning mistakes and punishing them heavily with crowd control, and hopefully if a sufficient damage-dealing ally is with them, death. These tanks, often, can bleed into Juggernaut territory, depending on the item build. Sion Sejuani Amumu

Wardens - More defense-based tanks, Wardens draw a line in the sand and prevent enemies from crossing. While they lack a Vanguard's raw initiation prowess, they make up for it with even more overwhelming crowd control, often being host to multiple slow, stun, and root effects. By sticking close to squishy allies, a Warden prevents a sneaky Assassin or daring Diver from destroying their vulnerable companion. Alistar Shen Thresh

I won't list the others, since they aren't relevant.

Warwick Warwick, according to Riot, falls under the Diver category.

GodJormungandr1 votes

The List was wrong, Fighters are Different from Juggernauts Juggernauts are Closer to Tanks Not fighters and Warwick is Diver Juggernaut like Hecarim and Skarner. It's Clear with what i am saying.

Variks the Loyal1 votes

{quoted}

The List was wrong, Fighters are Different from Juggernauts Juggernauts are Closer to Tanks Not fighters and Warwick is Diver Juggernaut like Hecarim and Skarner. It's Clear with what i am saying.

Okay, clearly you're out of the loop and have no interest in Riot's class system.

Good day.

GodJormungandr1 votes

This list you showed me was His Personal Thinking List, Everyone knows that Skarner is Juggernaut, and he put him as Tank. His List is just what he Personally thinks. Never means anything. There is no such a thing Called Diver alone, Diver Comes from base role which is Juggernaut/Fighter/Tanks. It's clear

More from Gameplay

More by GodJormungandr