Remove the damage from tanks already

Bultz··8 votes·755 views

I'm tired of seeing tanks go full tank in build, yet do 600 ap damage with one move. Cause crushing squishies in not a tanks fuckign job. That's what assassins are for. Tanks are to hold the front line. Stop acting like tanks need to do as much damage as fucking carries because tank mains dont wanna just take hits. I don't care if they dont just want to take hits. If they build full Ap, remove their tankiness, if they build full tank remove their damage. They shouldn't get to be unkillable, have crazy damage, and maintain their game breaking levels of utility. WTF IS Wrong with riot.

Legit the only time I build tabi's or any tankiness on carries is when i see tanks, never when I see other carries because I know I can kill the carries or have a good exchange. Meanwhile when you fight a tank, it's: stun, stun stun, 600 insta ap damage, stun, slow, stun, 10000 ap damage, dead. FFS

I can understand tanks not beign killed. Fine. i can understand if it is an extended fight I take a lot of damage cause they can tank me while doing damage overtime. What pisses me off is that they are keeping up with me in damage second per second.

12 Comments

k wìx8 votes

Threads like this accomplish nothing.

Every champion in the game needs to deal some form of damage - your making wild claims with no data to back it up - and your claim is SO generalized that we can't even hope to pick out what your real meaning is.

WHICH tanks are dealing too much damage?

WHAT is too much damage on an ability?

Please be specific, so we can have a nice discussion about it. Crying for nerfs on an entire role is pretty much silly.

Bultz3 votes

[{quoted}](name=k wìx,realm=NA,application-id=3ErqAdtq,discussion-id=2XKwb2Vc,comment-id=0000,timestamp=2018-04-05T14:45:47.078+0000)

Threads like this accomplish nothing.

Every champion in the game needs to deal some form of damage - your making wild claims with no data to back it up - and your claim is SO generalized that we can't even hope to pick out what your real meaning is.

WHICH tanks are dealing too much damage?

WHAT is too much damage on an ability?

Please be specific, so we can have a nice discussion about it. Crying for nerfs on an entire role is pretty much silly.

No. No they fucking do not. I don't need to be specific in any sense. Go play a mindless tank like malphite. Easy games. Goes 400 armor in 3 items, builds no damage items, does crazy damage to squishies anyways. No that doesn't need to happen.

Ralanr8 votes

You do realize that squishies are squishy, correct?

Honestly if you could provide evidence of the numbers you claim, it would be helpful. You often tend to shout out rather ludicrous numbers with no proof except your word.

Bultz2 votes

{quoted}

You do realize that squishies are squishy, correct?

Honestly if you could provide evidence of the numbers you claim, it would be helpful. You often tend to shout out rather ludicrous numbers with no proof except your word.

I am not providing anything anymore. I have even gone through taking pictures of their damage, but people like you make excuses as to why it's okay no matter what i say. So no.

Ralanr9 votes

So if people explain the flaws in your evidence, you ignore them?

What are you trying to accomplish then?

Supreme Senpai695 votes

Tanks have high base damage because they don't build damage. ADCs and mages are squishy. In the early game and even mid game, tanks are gonna win that 1v1. You take damage because you're squishy not because they're broken. They take the same damage because they are tanky, not because you are weak. It is all relative.

What separates an assassin from a tank isn't damage, necessarily. It's mobility. An assassin can dash or blink in to the back line and get out after killing someone. A tank is usually pretty slow and has no way of engaging and disengaging. Once they are in the fight, they are in the fight.

There are items to deal with tanks. I'm assuming you're talking about the Gragas in your last game. You rushed BORK on Yasuo it seems, and then attack speed boots. That's generally an on hit build so far. Gragas rushed a thornmail and ninja tabi. He's totally gonna win that one.

I'm not gonna say you lost because you're bad. Because like lol your Blitz went full AP, your Jhin built a rageblade, you had an assassin v 3 tanks.. team comp is super important. Obviously you know that I'm not lecturing you. Just some builds and champs do counter others. It's not that tanks are OP it's that you had four sources of AD against three tanks. The tanks should rightfully win that one. Team comp wins games

xSightlessx2 votes

Right im looking at these numbers and effects you have given, and i think i see the problem. You had a bad time against an on-hit braum. Tanky champ with not tanky build.

Also there are types of tanks. Ap tanks, ad tanks, hybrid tanks, off tanks, bruisers, juggernauts, sup tank, those scary as fuck mobile tanks. Oh and Tryndamere

Colgate Gator2 votes

Hyperbole at its finest.

Muten Shensei2 votes

Tanks get wrecked by adc's you just need proper peel and you win the game... Tanks need a buff if anything. I don't support your argument.

Draehl2 votes

They really need to un-nerf tank items, but modestly reduce innate tank damage and innate tank durability. IMO this does a few things:

  1. If you build full tank, you'll be a little tankier than right now, but be dealing less damage. You can more reasonably ignore them but they can frontline better and get back to the initiation, bodyblocking, etc. playstyle.
  2. You can slightly buff their AP/AD ratios so if they build damage they'll be able to go more bruisery style.
  3. Squishier champions can build tank items again as a reasonable way to fight against burst, but give up AP/utility items in the process. A more personal gripe of mine, but the "offtank" role is pretty much dead. Tanks are tanky and squishies are squishy and there's not enough room for either to move towards the middle.
PhearBunny1 votes

Tanks are useless if they don't pose some kind of a threat. They need to do damage, however, their damage has always been mostly avoidable, and easy to mitigate. Idk what AP tank you are fighting that is giving you such issues, none of them are particularly overwhelming unless your teamcomp is terrible, which is your teams fault, not the fault of tanks.

PhearBunny1 votes

Also should be noted that a ful build ADC does like 1200DPS. over 10seconds. no tank, fully built does over 500dps. over 10 seconds. Chogath is the pinnacle of tank DPS, but its all burst so it actually isn't dps at all, its just burst. Burst that you don't have to take if your team felt like champ selecting with Chogath in mind.

More from Gameplay

More by Bultz