What exactly is the tradeoff for midlaners right now in comparison to ADC's?
So everyone says "ADC's need to tradeoff a bad early game for a good late game", but what about midlaners? They are ranged, being short of mana isn't as big of a problem as it used to be, decent early game, decent mid game and decent late game. They usually have better movement, armor/MR and HP than ADC's. Their kits also usually offer a lot more than what ADC's get to work with.
and
). Higher probability of independently solo-carrying a game and carrying the win to the other lanes, more agency. Even if you die pretty fast in a team fight, so long as you used your nuke on half the team, you still contributed.
, miss you q and w (because you didn't land the e first or because it was cleansed then flashed away) then your damage is gone for quite some time. Even if you are super fed an enemy ADC can still kill you in 3-4 autos when they hit their power spike and if they build AS you will definetley be dead before you abilities comme off CD. Unless maybe you built
at that point, which might jus delay the inevitable.