AD/AS seals and glyphs need to be buffed into something other than a blatant noob trap.
Runes are meant to let a player customize their play style and currently there is very little diversity in this area. A full set of AD seals give you merely 3.8 AD, this is silly.
i suggest buffing them to 5 Ad for a full set, so someone who choses to go full AD seals + marks + quints can have bonus 20 AD at lvl 1. To put in perspective how conservative this buff actually would be consider the fact that 9 health seals give 75 health at lvl 1. This means that it would take 14 auto-attacks for the AD seals to break even. They would still be pretty weak, but at least this would make them a semi-reasonable option for those who want a little extra in their rune page