Riot, Add Nocturne to the Assassin class update

4NoxiousHours··4 votes·1,025 views

I will greatly appreciate you reading Riot!

I am a huge fan of Horror and when I first played league of legends during Season 4, Nocturne was the only champion that gave me that horror vibe.

I was disappointed how he turned out to be when I first played him and I started to understand why he isn't really ever picked as a jungler. It's because of how squishy he is and how easy it is to counter him. Like as much as people say he's balanced, he's that type of champion that is rarely picked for a jungle role. Even if you can say many positive things about him, these new jungle champions that have been out fulfill a much more better role. I personally believe it's because the new is better than the old.

I was hoping that Nocturne could be more of a ghostly champion that he is in the summoner rift where his Q allows him to travel through walls (like what most people suggested in the past) and to give him some sort of sensing within the fog of war where he can detect enemies being close.

Fog Of War = DARK, Nocturne should benefit something from that. Basically I want to see Nocturne become more of a scary champion where people don't feel safe when roaming alone.

I remember how people would say to build tanky on Nocturne but then I recall that Riot mentioned something about Assassins shouldn't be about being a tank (hence evelynn and Ekko) if Nocturne was popular for using tank items like those two, it made me wonder if he would get nerf'd too.

4 Comments

EcchiOtakuTM1 votes

Akali, Evelynn, Kassadin, Katarina, Nocturne, and Rengar need to be the 6 spots.

pripustas1 votes

Agree with all except for Katarina. I would say Leblanc is in need of a major rework, there is no counter to her atm. She's too safe, damage is too high, her kit is way overloaded.

EcchiOtakuTM1 votes

TBH I want Akali, Eve, Rengar, Shaco, LB, and Kat to take the major spots while Kass, Noc and kha were minor

Cause:

Akali- Just want to keep the passive, marking targets concept, smokescreen, and dashing concept. Would like to see the dashing more conditional since on-demand triple dashing is what got akali nerfed so much times and maybe even more in the future.

Evelyn- Just want to keep the hate spikes and stealth concept even though her stealth has gotted her gutted several times I still want her to keep maybe in a different way but keep it. I am bias for eve though cause I loved stun eve.

Rengar- 3rd largest rework I want him to have bonetooth necklace removed and instead he's changed to have power of the bonetooth necklace broken up and moved to his skills every time he ranks up his ulti he can "(evolve like kha but trying to think of a phrase that signifies his bonetooth necklace lol)" one of his skills for an additional effect. Including his passive. Maybe rengar's version of kha's evolve can be named "Assimilate"? However still want a reference to bonetooth necklace in some way.

Shaco- This one is bias but refer to this post I made for info http://boards.na.leagueoflegends.com/en/c/gameplay-balance/qE86N7J2-shaco I wanted to make him less of a cheese pick and make you feel more like you aren't just punishing mistakes but actually playing well. Like currently shaco feels like you're as useful as your enemy can mess up which is annoying when you want to feel like you truly played a good game vs skilled enemies. Although I do have to update it and change it around a lot.

LB I had a small roundabout idea by trying to hit her early game and move more power to late and end game cause LB's early game is out of hand yes but she falls off harshly. My idea was giving her W a delay of 0.25 seconds on landing before it can be reactivated, allow her Q to become a passthrough skillshot and move damage from W back into Q this way her early game gets hit but she can actually have more of an end game. Making her easier to fight but able to do more still. My only issue is her E if this happens it'll be out of place and I don't want LB (or any assassin) to have a reliable AoE CC so I don't know how to proceed.

Kat I want to see a more hybrid scaling on her and changed to physical damage Her kit is fine but I really feel her future would be even better if she was physical damage instead of magic damage.

Minors

Kass- I wanted him(kinda like kat) to be a hybrid scaler, I think it would be cool if they also gave him more synergy with manamune,

Noc- Mostly delay fixes, I would love to see his Q projectile speed faster (at least not out runnable, dodging is fine but litterally having people just walk away and never get hit..... And his MS increase is when tethered instead of on a feared unit.

Kha- Can now evolve his passive I have no specific ideas, and although it's mostly to allow rengar to "evolve" his passive I feel kha's diversity could be increased further from having an evolvable passive.

pripustas1 votes

I don't get why Nocturne's Q costs so much. It's a skillshot.. Also, we should be able to see at least a shadow if someone walks over Q.

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