About Nautilus Titan's wrath
I am a big fan of nautilus so I'm really concerned about his current state. So I'm here to talk about a balance change that has been talked a bit to help nautilus with his jungle clear time.
Nautilus titan's wrath bonus magic damage aoe dot is now "divorced" from his shield existance.(but not a passive, just last for 10 sec)
I really wonder what do you think about this at Riot.
First, without talking about balance, nautilus without the titan's wrath animation look like a giant kid that doesn't know how to hit and actually hit like a girl (sorry).
=> big satisfaction improment if he could hold his fighting animation.
Second well it would help his first clear time that really look horrible with the new jungle even if he is not alone with this problem.
Last point is now about later in the game when jungle camps don't break his shield (so the change wouldn't change anything for the jungle at this point of the game). It would affect his power in team fight when the enemy team wouldn't have the choice to break his shield to delete his whole form of dps.
First is it necessary ? Second, if it is necessary to reduce his dps well maybe it should just do that - reduce his dps - and not removing it completely. So adding a debuff (or anything) that reward the enemy team for focusing nautilus.
Thought?
Edit : can you guys post and not only upvote please ? I'd like to see if there is any real flaw in this suggestion.
Edit 2 : An other question I've always wanted to ask is why does Titan wrath scale with attack speed ? Even Xypherous said Nautilus was designed to have a really poor attack speed scaling. http://forums.na.leagueoflegends.com/board/showthread.php?p=20822768#20822768 It looks like a noob trap.
Wouldn't it be better to make a dot like poison and cause an auto attack to refresh the duration instead?