Why so every new champ/rework need such complex kits?

TrikzterzArma··2 votes·865 views

6 dashes, 2 heals, Hp% damage in true damage, 2 passives, etc etc. All new champs and reworks gets way too much options.

Why not make new champs in the same level as Zyra? She has a very basic kit, but still has some options (melee/ranged plants or both). I find Zyra fun to play even though she can't dash 4 times and becomes stealthed each time.

Each new champ doesn't need to be complex.

5 Comments

Darkdemon6532 votes

Up to a point, of course, complexity is more fun than simplicity.

SEKAI1 votes

{quoted}

Up to a point, of course, complexity is more fun than simplicity.

I disagree.

I think Twisted Fate is a pretty damn fun champ. And you can cover his entire kit in 5 short sentences, each for his every ability plus passive.

As long as you're not Malz's level of boring kit (and he's only like that because of his shoddy rework), less can often be more.

Darkdemon6531 votes

{quoted}

I disagree.

I think Twisted Fate is a pretty damn fun champ. And you can cover his entire kit in 5 short sentences, each for his every ability plus passive.

As long as you're not Malz's level of boring kit (and he's only like that because of his shoddy rework), less can often be more.

Sure, but but a TF with a little more complexity would be more fun than current TF.

The thigh guy2 votes

Because. They want to ensure the game looks as fancy as possible for them lc$ big plays.

boricCentaur11 votes

I would say that both Neeko and Sylas have simpler kits then Zyra.

More from Gameplay

More by TrikzterzArma