You take aggro because of patch 6.17.
Turrets target champions more consistently.
Turrets are like older brothers. They’re not always around, but when they are, they’ve got your back. They protect their allies... except for the times they don’t. Under normal circumstances, towers focus on opposing champions who damage allies. Due to the way turrets currently acquire targets, however, if their allied champion is too far away, turrets stands idly by while opponents bring the pain, even if those opponents are squarely within firing range. Players have an expectation that towers should protect them, so we’re making sure that they do that.
TURRET BINOCULARS Champions within enemy turret attack range now draw turret aggro when attacking enemy champions within 1400 range of the turret (turret attack range is still unchanged at 775)
NEARSIGHTED TURRET When a turret switches to targeting champions due to having no other units to target, it now prioritizes the closest champion attacking it rather than a random champion in its range