5.16 morde is too much damage and too unreliable.

agbudar··2 votes·928 views

i am a pragmatist morde main this means he is my most played champion but by no means did i consider him viable, he was my fun to go to champ as far as that was possible. the effort to get fed with old morde was grueling for not that much reward, i recently picked up malz and i get rewarded for smart play i can carry the team turn teamfights around make decisive calls that win me a ranked game, you could not do this with old morde you lost or won... barely.

now dont get me wrong i think the changes were good it makes him this "you come close to me and you will die" champ LIKE HE WAS/IS MEANT TO BE

you can't seriously tell me that you thought old morde was fine by any means when other champs did better damage much more reliable from fukin 2000 range. the only ones thinking he was fine were the diehards and those that didn;t want him to see him in a good spot cuz they all remember that one game were morde did a 1v5 they will slap you silly with this 4 year vid and gets regurgitated over and over. that vid was total bullocks at all times morde never faced more then 2 champs and simply killed everyone with his adc ghost. cuz they just kept strolling to him one by one. yknow how often this happens reliably? maybe once in a lifetime you can't expect every game the enemy will be that stupid. you can't consider a champ to be in a good spot because of that

frankly you need at least this much damage in new morde's kit to make it viable for him to be imobile CC'less and thank god we have a semi reliable sustain in a botlane.

but this much damage is not balanced and neither is the way its applied. the feeling of helplessnes in lane when your support is not there cuz he roamed... ugh.

then there is the moment you got a build like thisitem 3009 item 3078 item 3401 item 3742 item 3116 and you dont care you delete everyone fed darius? he needs to hit you 5 times i only 3 times i win, i went 22/5/8 with this build i was casually taking both nexus towers ( i had dragon ghost) while the enemy team died left and right, i mean i never went this high with old morde unless i played against totall newbs.

i feel the movement speed changes and his attack speed gain and base should be reverted and then tone down the damage on mace of spades to compensate so you have at least a more reliable form of damage. against the more mobile crowd of champs.

TL;DR fine tune morde a bit guys make it more reliable less insane delete.

and then perhaps he can have his solo lane back? edit: while keeping his duo botlane potential i think for the grand scheme of things this was a brilliant move on riot's part

4 Comments

The Fast1 votes

I disagree with finishing the relic shield. It's not as slot efficient as other items and only serves to delay the important stuff.

agbudar1 votes

i finished it cuz it was at the end of the game i was walking around with the one before it forever

Only Play Darius1 votes

It's working better than I expected. I haven't played it yet but I keep seeing him dominate the lane, and I love seeing people who don't respect the third Q and end up losing 90% HP LMAO.

MAN OF INTELLECT1 votes

I think that giving Morde his W back to simply solocast would be nice, but he just wouldn't be able to reactivate/sustain (or something like that)

And yeah, that Q damage is just too much. Lower the damage just a wee bit, and make the timer that his Q is up longer, if you get what I mean. For example, I have a really hard time hitting the Q twice on minions, and then moving over to hit the champ, because it only lasts like 1.5 sec after each hit or else the ability goes on cooldown.

Plus, Morde top is far superior to mid or bot because he doesn't get poked out and he can ACTUALLY knock off his 3rd Q in a melee trade. IMO. This reduces his dragon presence a bit, but whatever.

More from Gameplay

More by agbudar