Yi's Double Strike

SlashStriker··6 votes·447 views

Is this "Buff" possible?

During Double Strike If the 1st hit kills a unit the 2nd hit will strike the nearest enemy on melee range


Also i noticed that If Double Strike duration ends Yi cancels Double Strike that is about to hit enemy

Double Strike suppose not to be cancelled if Yi is about to hit enemy despite of its duration. Its very awkward that Yi is about to hit someone and i see the animation but the auto attack is cancelled cause Double Strike ran out of its duration.

3 Comments

LostFr0st2 votes

If I'm remembering properly I think they tried this once on Lucian if not Yi too. What ended up happening was it 'decided' the target was dead, so the second shot would go elsewhere and sometimes the target ended up not dying due to a shield or lvl up or something so the kill would get away/close 1v1 duels went bad. It was reverted.

SlashStriker2 votes

the thing is that Lucian keeps this but no one did anything about Yi so he is left with his problem the way he was

LostFr0st1 votes

Well, no harm in asking again about this for Yi I guess.

For the stuff you added, does Yi stop attacking altogether when it cancels or does he just do a normal AA? Those would be different things; need context please^^

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