New Keystone Ideas

The Yetii Rider··3 votes·364 views

With the Runes Reforged announcement, Riot is asking for feedback on their brand new Keystone system! I like the idea of multiple investments so I'll be making two new keystones for each role in the League.

Vanguards - Ride of the Valkyries - Whenever you dash to a target champion or area, you arrive in a flurry of Pegasus feathers. Immediately after all other CC from the ability resolves, all champions hit by the ability are charmed to attack your champion for 0.25/0.5/0.75/1 second.

Here Comes the Doom - Whenever a champion is affected by hard CC, you gain a 25/30/35/40% speed boost when moving towards them for 1 second.

Wardens - You are Safe Now - When an enemy champion dies near the warden, he and the nearest ally gain a shield for 30% of the warden's max health that rapidly decays over 2 seconds. (Will save against lingering damage after you win a fight like minion autos, turret shots, Ignite, DoTs)

Final Vow - When the warden dies he returns as a ghost. The ghost has full health, but loses health every second and dies after 5 seconds. While in ghost form the warden deals no damage, but can CC targets and shield/heal allies.

Marksman - I'm Not Useless Guys, I Promise! - The marksman gains 10 bonus AD, which scales up to 40 bonus AD at level 9. After level 9, the AD boost rapidly decreases, until it hits 0 at level 18. ((Idea is for marksmen to have a somewhat more helpful mid game while receiving no help late when they should be gods anyway)

Just Let Me Clear This Last Wave... - The marksman gains 1% MS when they kill a unit. This stacks with itself and increases by 1% per stack with each unit killed, up to 10% per stack at 10 stacks (100% bonus MS). Stacks fall off and reduce in value every 3 seconds (so 81% at 9 stacks, 64% at 8, 49% at 7, etc).

While at 10 stacks, the marksman has Empowered Recall.

Disruptor - Scrurry, Weaklings! - The disruptor deals 20% additional damage to all champions hit with an AOE ability that affects two enemy champions. This damage is increased by 10% for each Champion struck beyond two, to a maximum of 50% additional damage to champions with an AOE effect that hits all 5 enemy champions.

No Escape - Hitting 2 champions with an AOE effect reduces the cooldown of the effect by 20%. 25% for 3, 35% for 4, 40% for 5.

Burst Mage - HEXPLODE!! - Casting a spell gives you a stack of Hexplosion. If you cast a spell while you have 3 stacks of Hexplosion, your stacks are consumed and your ability does true damage instead of magic damage (spells that deal physical damage can neither stack nor consume Hexplosion).

Output 120% This is the Power of Magnetism! - The burst mages' ultimate consumes all of their remaining mana when cast. For every 2% of their max mana consumed this way, it deals 1% additional magic damage.

More later!

7 Comments

50000000000000002 votes

I like Final Vow! I proposed it to be the active effect for Redemption instead of the AoE healing a while back when it was overtuned.

Ralanr1 votes

I want doom to be good on Sion but Ride works so much better.

The Yetii Rider1 votes

Enchanter - Stand Up and Fight! - Healing an ally gives them 10/20/30/40% movement speed when moving towards enemy champions for 1.5 seconds. Shielding an ally gives them 10/20/30/40% damage reduction for 1 second. (You heal offensively and shield reactively).

Lead the Charge - When you increase your own movement speed, increase every nearby ally champion's MS by the same amount (Talisman active doubled, Tribute passive global, double ulted Karma shield, AOE Lulu speed).

The Yetii Rider1 votes

Juggernaut - Raid Boss - Whenever you fall below 30% of your maximum health, you gain 2 armor and MR/level and regenerate 30% of your maximum health over 5 seconds. (300-40 second CD)

Freight Train - Moving towards an enemy champion Energizes your next basic attack, dealing up to 50-200 bonus physical damage based on level. At 100 stacks of Energize, your basic attack will also crit. If your movement is halted the stacks fall off immediately. (60-15 second CD)

Joxcab1 votes

Almost every single one of these are the most broken fucking shit I've ever heard.

Others aren't as ridiculously stupid as those but are still absurdly broken.

No thanks.

The Yetii Rider1 votes

{quoted}

Almost every single one of these are the most broken fucking shit I've ever heard.

Others aren't as ridiculously stupid as those but are still absurdly broken.

No thanks.

The Runes Reforged video stated plainly that the new keystones would be the most powerful pregame we've ever seen. Every one of them should be better than Thunderlords Decree.

Joxcab1 votes

That's honestly terrifying.

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