Should Grasp Of The Undying get armor and MR scaling?

DragonShea··13 votes·763 views

Well, folks since Courage of the Colossus got released a lot of champs with consistent CC have now become the top dogs of the game and more or less dominating everyone. However Grasp, while it had it's moment, has become utterly useless, seriously. every 4 seconds you get back 1.5 of your HP mitigated by MR back which would be around 50 or less after you have done the math. that is bullshit. but the problem is that buffing this once epic badboy would mean that those that don't need it would take it anyways such assassins and such.

So which defensive stats to they not stack? Resistances. Make it so that you deal 2% of your Max HP in damage and gain 3% back but for increase the bonus by 50% per 100 armor and MR I.e if you have 50 armor and MR you will get 6% of your HP back and so on. that way pure tanks get the most benefit's as they not only have high HP but they are rewarded with getting resistances with the hypothetical grasp instead of any bruisers that build a lot of HP who then get to abuse the %hp gained from it. and if it becomes too much then a cap could then be placed on it, as to not make it too OP for any jugs out their.

Sounds good?

9 Comments

LankPants2 votes

The HP from Grasp isn't affected by mitigation, it's actually just 1.5% of your HP pool. Only the damage is reduced by MR.

Shuriman Curator1 votes

Not a bad idea. +1

Spoofghoul1 votes

they could also buff it straight up and give it a warmogs hearth kinda requirement

though scaling with resistances is good too

Carnerox1 votes

Not a bad idea though I imagine the numbers may need to be tweaked.

Makes it so that actual tanks instead of just bruisers can get a mastery that other classes cannot readily abuse.

Big Lincoln1 votes

Grasp is not for tanks, it's for tanky fighters like Darius and Mundo. They stack health, not resists; it should not be numerically better for tanks.

No.

Asayake 5150glow1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=21KJQJdv,comment-id=0004,timestamp=2016-12-22T13:28:47.739+0000)

Grasp is not for tanks, it's for tanky fighters like Darius and Mundo. They stack health, not resists; it should not be numerically better for tanks.

No.

Uh, even Mundo and Darius only grab 1-2 health AD items. It's things like Shyvana who can go Triforce, Frozen Mallet, Titanic, Bloodrazor.

THE RlVER KlNG1 votes

Maybe it could strengthen your armor and MR for a bit after proc, like that new useless mastery they added

MunchCrunchLunch1 votes

no it should just have its damage removed and its cooldown reduced by a second every 6 levels.

WoonStruck1 votes

No, it should be a new Keystone entirely.

Scaling off HP means its going to be either must-have or useless on melee champions at any given time. It being a decent option only leads to tank metas/hp stacking bruisers.

Riot can probably come up with a much better option.

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