Aatrox after thousands of ranked matches---thoughts, builds and ideas

Failog··5 votes·702 views

I'm not the best Aatrox. I haven't touched this account all year until last month. I will easily run it up to Gold and maybe Platinum by the end of next month. I am going to explain what I currently do and my thoughts on his upcoming rework.

I struggled with Aatrox for a long time. I just wanted to see what was possible with him even though I knew he was weak. I know you see some guys who play him who are running him at platinum or diamond, but not only is that very rare, but also, these people don't actually run Aatrox at top against ANY champion, regardless of whether or not someone "counters" him. I DO AND CAN DO SO UP TILL PLATINUM.

What is really amazing is that for the one of the least popular champions there sure seems to be a lot of conventional wisdom regarding him--and everyone has an opinion, almost always on no or very little personal experience, on how to build him, how to lane with him, how to play him.

Aatrox is a champion that pulled in a few directions. When Malphite buys item 3742 he gains benefit in that his passive scales off of health and his W passive and bonus damage scales off of Armor. Even item 3157 gives him 100% of that AP for his amazing ult, and more armor which of course, is increased by 35%.

Do you understand? His kit syncs well with items that are available. This is true for many champions--Riven gets a shield that scales off of AD, so she can safely build damage while increasing her shield, which scales off of 100% AD.

Aatrox is different. He needs attack speed to proc his healing faster, but the healing and the bonus damage scale off of bonus AD at 100%. However he is quite squishy and has long cool downs, which makes his utility for escaping not always available when needed.

With a traditional build of item 3074 item 3153 item 3065 item 3047 he lacks not only any real cool down, but also he can't stick to anyone unless his active on BOTRK is ready.

This build here is much better item 3812 item 3047 item 3078 item 3065

That is my core build for nearly every match. I also run Intelligence and Thunderlords. After you build item 3812 you will enjoy 15% CDR. This is VERY useful. Additionally the damage reduction bleed over time helps Aatrox a lot in 1v1 duels. After item 3047 I get item 3078 and with a item 3067 towards item 3065 you now get to enjoy 45% CDR. You will feel like you are flying--you will proc spellblade more often, stick to enemies because of being able to poke every 4.4 seconds to slow them, plus the 5% movement speed PLUS the Rage movement. And if you think the build needs more attack speed, it doesn't. You will be casting your ult every 45 seconds at the 2nd level of R and 38 seconds at the 3rd level.

I I also run Ghost and Ignite. They are up, with the insight mastery, every 150 some and 180 seconds. Great stick, you don't lose the enemy in the bush and extra damage. Its also a much better escape than flash. Aatrox can already dive, but many champions can still out pace him even after he's flashed and dove.

The last 2 items are usually item 3742 item 3026 or item 3742 item 3074 or depending, possibly a item 3156 or a item 3075

Don't worry about armor pen--your job is to dive the squishes carries and burst them down. Which you will EASILY do with this build, and not only that you will out sustain any tank late game anyways, even if you can't kill them quickly.

As far as the rework that meddler mentioned...I am a little concerned. Aatrox is not really in that bad of a state----its just that everyone thinks they know how to build him, and he actually takes a lot of practice to get good with. Not the mechanics--the marginal judgement calls, switching between blood thirst and blood price multiple times in one team fight etc. The other factor is a knee jerk reaction by other players that "Aatrox sucks" so there is no point in ganking his lane if he needs help (which I almost never need), nor do they know how to make the most of his abilities.

I personally find him to be very oppressive in lane. Great tower diver and great engaging and great split pushing. I get rift herald 90 percent of my matches because at the very least, I can just solo it.

I will be very upset if the rework fundamentally changes him. No matter what they do, these things need to remain with him:

1)A dive--he has wings 2)Sustain 3)His blades have power 4)He is auto attack based

Now his passive and ult can be completely redone for all I care.

However If I had control and could tell Riot what to do with Aatrox it would be this:

Stats: Increase base attack range from 150 to 175. Why should Darius have a longer attack range than a duelist with a huge sword?

Movement Speed: Increase from 345 to 350.

Passive--instead of his blood well draining 2% every second after not being in combat for 5 seconds, it should drain at 1.5% every second after 10 seconds. Additionally, during stasis when reviving, you can hit R to revive him mid stasis---not gaining the full health benefit, but also not losing the entire blood well. So if you want to bring him back at 1 second, he will have 1/3 of the health he would have recovered from 36.75 - 304.5 (based on level) health and a 1/3 of the health stored in his blood well, but still have 2/3 of his blood well full upon reviving. This is just to give the player more control to have that option when institutionally coming back faster might be better than waiting the full 3 seconds. I can see this coming in handy.

Dark Flight--Immune to CC with full blood well.

Blood Price/Blood Thirst---unchanged.

Blades of Torment--Gain vision on targets for 2, 3 and 4 seconds after being hit when blood well is full.

Massacre--Everything the same but adding these 2 things: when aatrox ults and draws in enemies blood to fill his blood well, he does so with such force that enemy champions are pulled towards Aatrox (think Diana). The other thing: AOE damage from Massacre effects ALL enemies, including minions and monsters.

I really hope Meddler reads this. If anyone knows him, make sure you get him to read this.

16 Comments

Failog1 votes

Haha well shit I spent a while writing this and no one has commented! No one cares about Aatrox!

Erractic Eick1 votes

As someone who has never played Aatrox, I AM concerned about Aatrox (take everything that follows with a grain of salt). I always liked champions based off draining: i.e. Vlad, Warwick, the OG life steal Nasus (eat 110% life steal, Fiora, and let's see who the REAL grand duelist is!). However I do feel his lore and his kit are disjointed, which is a problem.

Aatrox is unique in the fact he is an AD drainer. Vlad is obviously a mage and Warwick's primary forms of sustain (his passive and his Q) both deal magic damage, while his Q scales off AP.

Sustain makes sense for him; he is a Darkin, with a living blade providing sustenance to his body. His passive, his ultimate, and his W all make sense in this regard.

His Q and E, however do not. Yes, he has wings, but there are multiple ways to implement that visual into a kit aside from a very telegraphed and slow flight into battle, and his E... I mean, I understand the need for a bit of poke, but it seems out of place on a God of War.

Additionally, the portion of his lore where he inspires a side to victory against impossible odds is fairly absent from his kit.

Now you may be thinking that lore and kits have almost nothing to do with each other, but that would be false as well. Imagine if Braum was actually an ADC that shot lava out of his eyeballs. New players would be confused, the character wouldn't feel right, and the visuals would be odd at best and impossible to understand at worst.

Lore, art, and sound provides a guideline for what a champion should and should not do.

SO, why does our Big Red Demon have a frankly underwhelming and not particularly useful E when he could have something that caters to his lore, like Warwick's W (which increases his own attack speed while also increasing the attack speed of nearby allies). Furthermore, why does flight have to be Aatrox's initiate? Why can't he have a ghosting ability that allows him to walk through a battlefield as if he were at home, while simultaneously clearing a path in front of himself with his massive wings? It would make sense thematically, more so than him hovering over a battlefield for five minutes deciding where to come down.

At any rate, am a noob, and ignorant, so I would like feedback, but I am hearing you, and trying to create a dialogue about Aatrox's theme not just his kit.

Failog1 votes

As a squishy champion with long cool downs (unless you do my build) Aatrox needs to be able to pick and choose hi battles. His E allows him to poke and farm at a distance when needed, and not many other top laner's have that luxury. As Aatrox is, his poke is crucial. If his poke is removed, he will have to have better stats and scaling because as he is he is too squishy and easy to lock down.

Abandon1 votes

No, I agree with you lol.

His kit has no real identity, flavour, uniqueness or character. I feel that because he was introduced in the meta when sustain champs were being regarded as too strong, Riot had to put many constraints on what he could have been to ensure that he would be balanced in that meta. Unfortunately, his kit has aged poorly and offers no real benefit for learning the champion in depth.

I FIRMLY believe Aatrox should stay as a sustain or damage auto attacker. I'm not sure what they'll do to the W but I'm fine as long as it's a step in the right direction.

His Q, E, R and even Passive can all go in my opinion. I like the attack speed passive but it can be moved elsewhere honestly. The revive is really meh because he is trading off defensive steroids for a pretty weak revive passive. The Q is so incredibly clunky and his E is incredibly bland and his ulty is nothing more than an aoe nuke or tower destroying steroid for me.

I'd much prefer they centre him around the idea of either being a maniacal, blood thriving, battle seeking demon which focuses on his 'grace and poise' through sheer violence rather than whatever the hell he is meant to represent currently.

TyroneWatermelon1 votes

I am an Aatrox main myself,too tired to explain my shit

Failog1 votes

Haha okay cool comment

Masked Lunatic1 votes

Honestly i'd want to see item 3146 aatrox seeing as his e and ult have an ap scaling and the "heal from everything" would help alot (not to mention the active too)

Failog1 votes

Yeah, its a very strong first item, and I run it when I do AP Aatrox if the situation calls for it.

MLDzXnRRR1 votes

They won't touch him before the fighters rework (probably next year, but they could instead decide to work on the CC bots - Sej, Amumu and so on). Aatrox has nice visuals, but outside of his E and Q, his kit is just a bad copy of other abilities. It's funny how he can't be balanced, because of the useless passive. They could remove it anytime and most Aatrox players feel nothing, because it's useless in 90 % of the time.

Failog1 votes

Its not useless. I tower dive the shit out of my opponent early on. I frequently self bait champions into a bad tower dive and come out alive and they come out dead.

Its a very useful passive, but it sucks if you waste it in stupid situations. Like I said in my post, the trick to Aatrox is marginal judgement calls. If you can't make those calls, his kit seems weak and stupid. If you can, its quite capable.

Sasogwa1 votes

The problem with such a build is that it barely scales. What do you have, some spellblade procs, some AD, a little bunch of attack speed. No crit, no armor pen, no strong on-hit. I don't know how powerful cdr is on Aatrox tbh, I'm slightly curious. But I think with this you'll get outduelled easily by anyone that has a duelling kit. Death's dance rush is really weak in general, well I've seen it with Riven and it was so much weaker than Tiamat or cdr boots + caufield warhammer or serrated dirk.

But I'm not a big Aatrox player so I can't really assume anything ; you're better positionned than me to talk about Aatrox. The thing I don't like with Ravenous/botrk usual build is the double lifesteal. Lifesteal sucks. It's insanely good when you're snowballing, but it's garbage in a teamfight. Unless crazily fed, you don't lifesteal through a frontline while taking adc's dps and Aatrox's kit isn't quite the best to dive on carries, you're kinda easily kited.

Imo Aatrox needs defensive base stats buff to be able to build more offensive. (base HP / HP per level buffs would be great).

Also he should keep his attack speed buff for a short while (4-5 seconds?) after being resurrected by passive, cause when you revive with no bonus attack speed whatsoever due to pooled being filled ; you're weak AF, kinda like trynda without his fury bar.

Failog1 votes

As I explained he doesn't need to armor pen, that is not aatrox's role. If you try to build him as something he is not it won't work. The Ravenous/BOTRK combo is garbage when Aatrox is faced with hard CC or attack speed reduction. He needs CDR for escapes and chases, it really helps a lot. And his self healing with Visage and Deaths dance is insane enough already.

Sasogwa1 votes

{quoted}

As I explained he doesn't need to armor pen, that is not aatrox's role.

Isn't damage his role at some point? Aatrox is very lacking in pure tankiness steroids, mobility and crowd control. If he has neither armor pen, nor crit, nor powerful on-hit, his damage scaling isn't very good. And a champion that has limited tankiness, little crowd control, low damage scaling, weak CC and weak mobility.. well sucks. Unless he snowballs insanely out of control from early game on. And I don't see that happening with a rush of average powerspike like Death's dance, instead of something with a very strong powerspike like Tiamat. You see what I mean? Or maybe you mean that with 45% cdr his utility is so amplified that it makes him viable CC and mobility - wise therefore he doesn't really need anything else than decent sustain and mostly tank, even with kinda subpar damage? (and/or the trinity procs are that insane that he actually does unexpected damage ? Which I find hard to believe but anyone can be proven wrong)

Oh right

Don't worry about armor pen--your job is to dive the squishes carries and burst them down.

Don't tell me you're not aware that flat armor pen is like basically the best stat in the game for AD champions to kill squishies? Don't tell me you're still stuck with the concept that armor pen is made to be against tanks?

Cause you know, the principal of flat armor pen is to destroy squishies by making to them pretty much true damage, which is why youmuus is an insane buy for squishy killing in general. And for killing tanks, flat armor pen is barely useful.

But as Aatrox also does a fair bunch of magic damage with E and ult burst, I would understand it's not that great of a stat in general for him.

Failog1 votes

I am telling that its enough damage. If you need more you can buy an BOTRK or Hydra at the end. Do you play Aatrox? If you do TRY this first. There is no ADC that I can't burst down in a couple of seconds at any point in the match, when you combine the damage from his dive, his blood price, (which scales off of 100% AD, Spell blade you are doing significant damage from one auto and if you get a few more off with a poke or an ult the ADC will either die or burn his flash and other escapes, forcing him out of the team fight.

DunkinNoobs1 votes

I personally prefer super high stickiness builds:item 3046 item 3022 item 3812item 3047 item 3156 item 3748 is pretty much the best I've been able to come up with so far.

Failog1 votes

Yes, I ran Mallet and Phantom Dancer on my other account for a while. But after the 10 AD reduction to mallet, and a build path that provides less AD en route to completion, I found I didn't care for it anymore. Try my build and see what you think.

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