Thornmail rework idea
These changes are meant to make Thormail more useful against AS-based champions in general, whether they do physical damage, magic damage or true damage. Let me know what you think about it, because I'm having a hard time trying to figure out how to make the passive equally effective against crit-based and on-hit champions.
=
+
+
+ 680 gold = 3000 gold total
55 armor (1100 gold value)
45 mr (810 gold value)
200 hp (532 gold value)
10% cdr (267 gold value)
(the raw stats are 90.3% gold efficient)
Unique passive: Reflects 15% of the damage taken (+ 15% bonus armor and mr) from basic attacks and on-hit effects back to its source as magic damage (calculated before any resistances or reductions are taken into account). Enemy champions damaged by this passive are affected by Grievous Wounds for 3 seconds.
passive.
And, even if you choose to buy it, you have to give up on something else.
and it was bought nearly EVERY game when it had the Holy Trinity of Tank stats (plus CDR).