Shaco boxes need to go in his VGU

SkyblazeHydraX3··2 votes·738 views

Downvote all you want, but when Shaco gets his VGU, those boxes (in their current iteration at least) need to go. Invisible boxes that inflict hard CC the instant you enter their perimeter which are impossible to destroy unless revealed should not be on the kit of a champion who can also instantly blink into stealth, has a guaranteed crit, and an execute. Other assassins that have CC have way more counterplay to theirs. Rengar's empowered E is a skillshot that uses up all of his Ferocity stacks, and Ekko's is a highly telegraphed field he has to actually be inside of in order to activate. With Shaco if you don't take them out during the 1~ second arming period (which is rare due to their HP) then unless you have Sweeper/Oracle lens you can't do jack shit about them.

Honestly, Shaco's VGU either needs to lose the hard CC entirely, or be designed and balanced around it. Minimal counterplay, immensely frustrating to fight (especially in tandem with the rest of Shaco's kit), and more than likely eats up so much of his power budget he's impossible to make both balanced and effective in all elos.

12 Comments

Ralanr3 votes

Boxes are some of the best things thematically in his kit.

A VGU should use those more!

Asayake 5150glow1 votes

{quoted}

Boxes are some of the best things thematically in his kit.

A VGU should use those more!

How they work is fucking terrible though.

I know Shaco is supposed to deceive and mess with us. I can feel that when he Q's 'away' over a wall and kills our ADC behind the tanks, or when we kill the clone who appeared right next to our Mage and do a shit ton of damage to all of us.

When I get boxed I just feel annoyed. In combat boxes, not so much. Random boxes as traps? They piss me off sooo much. You can't destroy them since you're alone, so they hurt. Unless you spam Oracle Lens (which is dumb) they're gonna hit you. You have no idea if they were there or not, Shaco didn't cleverly lure you into them, you kinda just walked into them by complete chance.

In combat boxes are fine (if a little hard to fight against, you should be able to stop him from placing them. If he puts them behind you and slows you, it's really hard to get out of it's range. Not much deception there, he kinda just uses it as a delayed AoE like a control Mage would. So, the arm time should go way up, or you should have a chance to destroy them (autoing it should stop it from stealthing/priming). Skillshots should also destroy it when it's invisible, instead of passing through it.

Unlike other traps, Shaco's boxes aren't, or at least, SHOULDN'T, be used as area control or zoning. They should be used as bombs he sets and lures you into the moment they blow up.

That being said, the range he can place them should go up to like 550.

In case it wasn't clear, I want the boxes to time out in like 10 seconds so they're not used as traps.

Wet Dryman1 votes

But they are supposed to be traps. Shaco's escape are literally his boxes, he sets up his escape path with them and then goes in for their backline, after success/fail he retreats to the path set up with boxes. His dueling is bad and most of his jungle competition outtrades him so in order to not get bullied out of jungle and be able to counterjungle he sets areas where he can make up for these weaknesses with area control. Area control is intended and he relies on it in his playstyle not to mention that is probably one of the most unique things about him in entire Assassin roster. With 10 seconds duration he won't make any use of it.

Also entire laning of AP Shaco which is approved playstyle relies on zoning with them and setting up traps in which he lures/enemy facechecks into, even if you were to make them bombs they would still function as a zoning tool.

Random boxes as traps?

Why not though? Hunting traps irl as are placed nearly as random as Shaco does in game and they are still traps, just by going into them you got goofed (though currently to really be goofed they are not telegraphed, in order to do so maybe they should "show" themselves by sound like certain laugh, enemy knows that they are near but not exactly where and Shaco can use it as a part of his mindgame). He does that to surprise his opponents or to create areas where he can gain advantage in trades.

Asayake 5150glow1 votes

[{quoted}](name=The Deafsinger,realm=EUNE,application-id=3ErqAdtq,discussion-id=1wH3kY5v,comment-id=000200000000,timestamp=2017-08-11T22:39:07.693+0000)

But they are supposed to be traps. Shaco's escape are literally his boxes, he sets up his escape path with them and then goes in for their backline, after success/fail he retreats to the path set up with boxes. His dueling is bad and most of his jungle competition outtrades him so in order to not get bullied out of jungle and be able to counterjungle he sets areas where he can make up for these weaknesses with area control. Area control is intended and he relies on it in his playstyle not to mention that is probably one of the most unique things about him in entire Assassin roster. With 10 seconds duration he won't make any use of it.

Nuh uh. Shaco is an assassin, his boxes should be used in his combat pattern. Maybe he does get zone control, but it shouldn't be godly zone control, and it shouldn't be an unavoidable

Also entire laning of AP Shaco which is approved playstyle relies on zoning with them and setting up traps in which he lures/enemy facechecks into, even if you were to make them bombs they would still function as a zoning tool.

Yeah but not as much... Shaco shouldn't be setting them up and denying, he should be going in and plopping down and zoning people that way, but with counterplay as the range and CC is way too strong to not have a way to stop it.

Boxes as escapes doesn't work either, since that is exactly when people activate their scanners.

If his dueling is bad, it should be buffed. Specifically, his passive crit damage/cooldown, since there's counterplay to that.

Why not though? Hunting traps irl as are placed nearly as random as Shaco does in game and they are still traps, just by going into them you got goofed (though currently to really be goofed they are not telegraphed, in order to do so maybe they should "show" themselves by sound like certain laugh, enemy knows that they are near but not exactly where and Shaco can use it as a part of his mindgame). He does that to surprise his opponents or to create areas where he can gain advantage in trades.

Because Shaco's boxes shouldn't be trap, traps. They're waaay too strong alone for that.

Look at the other traps. Cait's does nothing if she isn't there to follow up. Nid's tickles you. Jhin's is easily avoidable. Only Teemo's actually punishes you for stepping on them when he isn't around, and Teemo needs a rework anyway.

Shaco should interact with his traps. He should set them up to purposefully bait you into them, and then fuck you over when you walk into it.

The WORST feeling in the game is to walk into a random trap in a random spot in the river and get feared and shot at for however long that thing lasts. Outta nowhere. It doesn't help him in trades, it surprises opponents but it's the boring sort of surprise where there's no follow up.

Ralanr1 votes

Honestly I do wish they weren't invulnerable in stealth.

By which I mean I wish AoE could hurt them.

XPtoken1 votes

AOE does hurt his traps

Ralanr1 votes

I have E'd those things with Sion. I have Q'd them and used my W explosion.

They are basically uneffected every time. I cannot move them with my E when they are invisible, I have tried so often.

Kr1sys1 votes

[deleted]

SkyblazeHydraX32 votes

With Shaco if you don't take them out during the 1~ second arming period (which is rare due to their HP) then unless you have Sweeper/Oracle lens you can't do jack shit about them.

Read carefully now

then unless you have Sweeper/Oracle lens you can't do jack shit about them.

See it yet?

unless you have Sweeper/Oracle lens

Good day, good bye.

Wet Dryman1 votes

Boxes are fine, they could use some more telegraph like audio (laugh) when you're near but not activated them yet. During early game almost anyone can take it down before it arms as Shaco has no HP for it to be tanky, it's CC duration is 0.5 second on first level, it is ability that is maxed as last. I don't find them frustrating, I have ways to remove them (sweeper, duskblade, red ward at the place of teamfight), for them to be actually dangerous Shaco needs to stack them which takes some time which can be rendered useless.

And besides that they are very fitting for his thematics, make him unique as an Assassin (unlike his cousins he has to plan his escape routes with boxes and not with dashes/blinks) and are big part of his skill ceiling.

Maximum Shaco1 votes

Considering the mini-rework they did to him they _added _ boxes to the kit, you need to learn how to play around the champ. His boxes aren't the problem.

XPtoken1 votes

Invisible boxes that inflict hard CC the instant you enter their perimeter which are impossible to destroy unless revealed should not be on the kit of a champion who can also instantly blink into stealth, has a guaranteed crit, and an execute.

boxes have a delay before they arm, they can also be damaged by skillshots and being anywhere near a control ward or a red trinket(which is free btw) negates them, if you actually know what you're talking about you'd know that his execute was recently removed and his "guaranteed crit" is only "guaranteed" if he attacks a champion from the back.

Other assassins that have CC have way more counterplay to theirs. Rengar's empowered E is a skillshot that uses up all of his Ferocity stacks,

Yeah but he's also manaless, tankier, and deals a fuckton more damage than shaco and his snowballing is harder to stop.

and Ekko's is a highly telegraphed field he has to actually be inside of in order to activate.

ekko's field also gives him a shield if he misses, has a built in ga that deals damage in a circle around him, and better ratios/base stats all together.

With Shaco if you don't take them out during the 1~ second arming period (which is rare due to their HP) then unless you have Sweeper/Oracle lens you can't do jack shit about them.

Then buy sweeper? learn to counterplay instead of bitching for nerfs.

Honestly, Shaco's VGU either needs to lose the hard CC entirely, or be designed and balanced around it. Minimal counterplay, immensely frustrating to fight (especially in tandem with the rest of Shaco's kit), and more than likely eats up so much of his power budget he's impossible to make both balanced and effective in all elos.

Why not just admit that your last game you got dicked by a shaco and now you're salty, just admit that you're bad and learn to play better next time instead of making qq threads, you have no right to be asking for nerfs when you're a kha'zix player.

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