Attempted Lee Sin nerf #n: Swing and ... SWOOSH!
BASE ARMOR 26 ⇒ 24 BASE HEALTH REGENERATION +9.4 health per 5 seconds ⇒ +7.4 health per 5 seconds
How about, uhh, addressing the problem that he over levels and snowballs off his 16% missing HP damage modifier on his Q?
It not only allows him to stick to targets permanently, but its a constant execute that gives massive mobility.
Suggestion: Either nerf the flat execute modifier, or the bonus damage can only affect a single target once every 15 seconds.