dem garen buffs on pbe....
I guess im complaining as someone who likes to play him that these buffs will make garen a garenteed pick.
strange world we live in.
I guess im complaining as someone who likes to play him that these buffs will make garen a garenteed pick.
strange world we live in.
i doubt it.
he'll be alright for dealing with armor-stacking since he doesn't give a shit about
or
but he's still not that good at reaching the targets he wants to in teamfights.
it's a good buff, don't get me wrong; ~55% armor shred with
is absurdly powerful especially if he builds any lethality with it. i just doubt he's ever gonna come up to par with other juggernauts when he's still a less impressive Darius.
Reaching the back line isn't a Juggernaut's job. With this buff he could reduce the enemy front line's armor by 55% in 1.5 seconds, massively boosting his own and his ADC's damage. Now he has the choice of whether to blow up a squishy or be a tank killer, depending on the comp. Once the enemy tank line is dead, he can run down the carries with ease.
I'm not saying these buffs will make Garen a strong pick, but lacking backline access doesn't necessarily mean a champion is useless.
Reaching the back line isn't a Juggernaut's job.
it's garen's job. the only time he was good post-rework was when he could reliably rush the carry down and burst them before turning back to clean up. The whole point of the villain mechanic was to enforce that so he could be the 'anti-carry' juggernaut. this buff kind of muddies what they were originally going for, and pretty much puts him in the same space that Darius and Illaoi already occupied, where they'd AoE your team to death and not really mind who they were targeting. It's too general a buff and I feel it comes at the cost of what they wanted to do with him. Unless they've given up entirely on that idea and they're gonna slowly work him to do something else.
The concept of "anti-carry" Juggernaut just doesn't work if by carry we mean backline. Juggernauts are supposed to have limited backline access, that's their tradeoff for high DPS and defense. I suppose they could make Garen a Diver and focus him hard on the Villain passive, but I'd rather they just make him an actual functional Juggernaut, which this buff does.
Honestly I doubt they will. Black Cleaver is not as good on him anymore, so that's just another speed item he is either getting later or not at all.
He can already shread people if he gets on them. His main two problems is dueling other juggernauts and actually catching people. I guess this fix does help one of them, but it's a minor one.
Yes but the CATCHING part is easy to do with
its mostly just people dont commonly think about those things I believe. But then again you can also run
if you REALLY want to catch them since, let's get real he's part of a TANK area which is suppose to be slightly slower then ADC and mages in THEORY.
places
's base speed here without Mobis.
I take ghost, build swiftness boots, and use MS quints. I hate feeling forced to build Dead Man's Plate, and I hate how many champs can outrun me with only a phage and regular boots. Some don't even have to CC me.