The bias is unreal
Ok so Yi and Fiora can IMMEDIATELY (read: in the same patch) get compensation buffs for being nerfed meanwhile...

Her R ult AP ratio was CUT IN HALF and TURNED INTO CURRENT % HEALTH and her E was turned to physical because of the interaction with Deathfire Grasp and MPen stacking. Then they remove Deathfire Grasp, and they compensated Eve for it. By reducing her Q damage even more. Oh and by gutting the lower rank scaling on it too! Not changing the E back to magical, or the % AP ratio on ult, or making it % max health. Nope just more nerfs.
Oh yeah and her chase potential is too good right, so we have to remove the passive stacking movement speed from her W and give her a cooldown reducing mechanic on it instead. WHEN IT ALREADY HAS A RESET MECHANIC. Oh and don't forget how her Q missile speed was gutted so unless you are standing right on the guy, if they are moving away it will miss every shot. But oh she can chase with her W which gets its cooldown reduced by hitting enemies with spells... oh wait... you can't hit them because you can't get close enough. But Rylai's
right! Nope! Her E doesn't apply spell effects anymore, so you can't slow them with it with
. Oh and also if you E an enemy champion while there are minions nearby, and they run out of range during the brief cast time, the E will auto-target the minions instead because of it's 'feature' of hitting a 2nd target in case the 1st target dies from it. Isn't that great.
Oh and yeah let's nerf her for Runeglaive, she is doing too well with it.
Then remove Runeglaive, and release an item which is way worse on her (as a first item), and have no compensation at all even though you nerfed her for the previous item.
Then let's nerf that item too, reducing the movement speed, if it the item wasn't already subpar on her as it is. And that was one of the best stats for her, one of the stats she desperately needs.
Oh and let's reduce the damage this patch now too. And STILL nothing. But let's buff
sticking power because it wasn't already impossible enough as it is to run from or chase him, let alone kill him if you actually do catch him since he can just ult lol.
Her highest winrate core build is

Literally 4 movement speed items and 2 slow items (one of which only procs the AoE side) And it's below a 50% winrate.
She only goes above a 50% winrate when the games go up to and over 40 minutes and even then barely over. And lol how often do games go over 40 minutes nowadays.
The highest placed statistical ranking she has compared to her other stats is.......... oh it's average playerbase # of games played. Isn't that sad. All her stats are so bad that her best stat is the # of games that people that play her in ranked average out to.
Her damage is terrible even if you build full damage and you can't burst through the stupid AD items that are rampant nowadays
you literally will die to an ADC 1v1 even if you catch them offguard with their abilities on CD, open with your full combo including even a red smite. You will literally still die to them especially

The sad part is that she has a way higher burst and DPS if you build pure AD on her since AD items are just better and cheaper, but her mana pool isn't enough to use the spells she needs to clear jungle and still fight people because of items that were deemed too good on her, yet were removed long ago without any kind of reversal or compensation for that.
I guess her invisibility is just too good, so good that Riot can't even see her files to fix her from all the butchering they have done to her and all the items they nerfed her for but flat out REMOVED.

I've mained her since Season 2 and I literally don't even bother picking her anymore. I don't even put jungle on my 2 roles anymore it just isn't worth playing her at all, even though I have like 2k+ games on her. It's really sad.