AD champs penetrate armor, health, healing, can burst, and have the best masteries

Shroom Junkie··2 votes·575 views

Not to mention they can heal to fuck unlike spellvamp. No reason to play AP champs. No reason to play tanks. No reason to play anything but AD champs. I get you were trying to focus on ADC's this preseason but come on, you didn't have to make them insanely overpowered and make anyone else virtually useless. I was against a Veigar today and he did basically nothing, he could barely burst anyone because we were all AD not to mention he got buttfucked whenever he got in range for an AA.

3 Comments

MCBiggah991 votes

Re-learning the game during a preseason is different from having to throw away your entire champion pool because you got completely shafted, everyone needs to realise this.

Shroom Junkie1 votes

{quoted}

Re-learning the game during a preseason is different from having to throw away your entire champion pool because you got completely shafted, everyone needs to realise this.

Relearning isn't the problem, I know how to play against them. The thing is, there's nothing to play against anymore as a mage or tank. You get demolished. With the Last Whisper upgrade you plow through tanks, Rapid Fire Cannon you get poke, they have better masteries, the upgrades let you burst like a beast with consistent damage, the other Last Whisper upgrade makes guys like Mundo and Swain useless, and poke champs are terrible against them because of the crazy lifesteal they get. ADC's have crazy range(as usual) like mages.

Mages can still burst and have consistent damage, however they trade plowing through health and magic resist for burst or visa versa, they don't have sustain unless they're like Swain and come the time the enemy gets Last Whisper and its upgrade that becomes useless because you essentially have an infinite Grievous Wounds until they leave lane, the biggest upside is most mages have a little bit of CC and more AOE generally, but even then with Runaan's, Graves, and Jinx in play, that kind of ruins that upside.

Tanks and fighters get plowed through. Tanks have their CC but that's it, they aren't even tanky anymore except with the damage reduction mastery and its not all that great with only 4% damage reduction. Fighters have their damage but they're generally immobile and still get outdamaged by AD's especially if they're AP like Rumble.

You can learn to face them and I have but there's no denying the fact that AD's now have much more powerful items, masteries, and even less gold costs than AP's or tanks.

Very Hard Engage1 votes

now would be the time to buff the crap out of all raw utility spells. and make everyone overpowered.

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