Playing AP vs tank is rough

FireDrizzle··2 votes·369 views

I just won a 3v3 as Malzahar (I know I know) but it was actually a really frustrating game anyway. Enemy Maokai builds Cinder no mr but gets to take no damage from me. I get a void staff 2nd but he has item 3194 a minute later so he gets to take no damage, like I should have timed how long he could tank me chasing me, even through tower sometimes. They haven't caught on outside pro games but item 3194 makes AP damage irrelevant to you. It was a 40 minute game but they had 3 tanks and if our adc didn't build item 3147 2nd, 25 to 30 mins definitely...

As someone who mainly plays tanks and jugerrnauts it would be nice if I could build item 3143 and take 0 damage from an adc.

3 Comments

deLuxLaser1 votes

AP scales more heavily than AD does. Even with that mr item, a fed veigar or Annie still will get instakills. Without it, the game would be unplayable. You might notice that at min 30 in an even game armour does not do much anymore, because the enemy adc would have no chance otherwise. Mages tend to have atleast more cc and aeo, even if they cannot output a lot late game. I think it's fair for balance.

FireDrizzle2 votes

Ap doesn't scale more. If Aniie instakills anyone with adaptive helm shes got to be VERY fed.

"Mages tend to have atleast more cc and aeo, even if they cannot output a lot late game. I think it's fair for balance."

Nope Adcs don't need their tiems near as good as they are now to be picked everygame.

Escheton1 votes

item 3194 is just extra good against Malzahar, and any other dot-based AP champ for that matter. Combine that with scaling runes and health from tank items...

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