Oh god.
WIP, but still, is beautiful to see
Ardent Censer Unique Passive attack speed lowered from [20% - 30%] to [10% - 30%] additional damage lowered from [20 - 35] to [5 - 20]
I almost came when i saw this.
WIP, but still, is beautiful to see
Ardent Censer Unique Passive attack speed lowered from [20% - 30%] to [10% - 30%] additional damage lowered from [20 - 35] to [5 - 20]
I almost came when i saw this.
An OK start
Thank God.
Cool, now maybe people won't freak out on us support mains anymore if we don't rush the damn thing.

People rush Ardent over Sightstone nowadays.
???
I know that. That's the point. Thread context. It's getting nerfed.
If Ardent isn't rushed first, sightstone will be.
Low key Sona nerfs, kinda sad
But hey, now we can shut up about this item right?
Looks cautious. Still gonna have similar late game power, but it certainly won't be worth rushing anymore.
Worth the ban
[slayer-jinx-wink]
Still no sneak peek of Victorious Graves [slayer-jinx-unamused]
Good bye enchanters
I like this. Maybe Ashe won't be as dog shit dumpstered by Ardent now because of the early damage.
I'm glad changing the passive was long overdue.
Lost 15 dmg on hit late and the buff early are definitely weak now, I think it will put the item in an okay spot for now. Adding more power who is not "too much" and also doesn't allow hypercarries to have such good scaling near mid game.
Honestly I think the item will be good like that, with this nerfs, the changes on runes and some buff, the meta will DEFINITELY change.
Prepare yourselves for a new rise of jungler with Predator.
Just was about to post this
with the Locket work Meddler mentioned, we could be seeing a burst meta again soon and new runes could actually make me want to play more toplane again
AND AATROX GU COMING UP
I'm finally seeing a meta that could be bruiser focused again
Really don’t know why they’re nerfing
.
Literally destroying Sustain Supports. They should only nerf Ardent Censer then monitor how the game performs without doing any other changes.
its because of the
+health stacking that tanks could do, they get to provide a massive shield to their team get more than enough mr from these 2 items, so they can focus on tank items, and they can play more aggressively while still providing peel for their team.
Because of this its never a bad idea to get it, but it also means bursting an ADC is incredibly difficult when they get a massive shield+ support heal and shield+ lifesteal+barrier+heal/heal. Making it way harder for assasins to do their job
They aren't nerfing it, they're rebalancing it. They want Locket to be a mainstay on Tanks and tanky Supports like Alistar, Braum, and Taric. Currently, it's built by Enchanters for the big shield and AoE Censer application, but if it's rebalanced to be focused on Tanky champions, not only will that take a shield out of the Enchanter's toolkit, but it'll reduce their resistances so they're easier to kill themselves.
Now if they would only change the item fundamentally so it still wasn't just a ball of stats item.
Anyone see the massive +110 hp on resolve buff and buff of grasp? Hello tank meta
This is also because of the impending rune change and the ability to break the attack speed cap. I imagine all on-hit effects are gonna be nudged back and forth a bit in preseason.