Sejuani Early Game, First clear nerf

Talamare··30 votes·3,852 views

Seriously Riot, We have provided you guys math after math after math showing that the changes to Sejuani would seriously nerf her initial clear speed thus hurting her for basically most of the game

AND IT WOULD BE SO INSANELY EASY TO FIX IT TOO

Look Are you looking?

AREA OF EFFECT DAMAGE 80/120/160/200/240 (+10% bonus health) ⇒ 40/70/100/130/160 (+4/6/8/10/12% total health)

These are the upcoming changes right?

Now watch this AREA OF EFFECT DAMAGE 80/120/160/200/240 (+10% bonus health) ⇒ 60/85/110/135/160 (+4/6/8/10/12% total health)

BOOM Her level 1~2 clear speed is maintained

Is that really so damn difficult?

40 Comments

kijik4 votes

+1 that first clear isn't even a clear, it's 3 camps and back to base. So rough. On the brightside? I feel a BUNCH more threatening in team fights now and was wrecking kids even building full tank without even a liandry's.

DUDE BRO3 votes

With her new starting health she only loses about 12 dmg per second, Depending on where you start her 1st hit could be stronger than before.

I'd take the tradeoff for her much better sustained damage scaling later.

Poorly Dressed3 votes

If you don't get a leash for whatever reason - and that is a worst case scenario you should consider - you're done. You can't even get 3 camps and the gold for the first item, you have to back after 2 camps!

MattAkhavan2 votes

i can solo clear the whole jungle without backing. gromp -> blue -> red -> wolves -> raptors -> krugs -> and back to gromp before i have to back. At that point you have enough for jungle item plus moba boots or sight stone.

MrSexyHobo1 votes

when is the last time you played this game?

MattAkhavan2 votes

5 minutes ago.

Poorly Dressed1 votes

Pls tell me runes and masteries, i'm really interested in that!

MattAkhavan2 votes

My runes are sorta weird just how i like to play her. attack speed runes might be better on her i don't know for sure.

Runes: 9x Health Marks / 9x Armor Seals / 9x Scaling MR Glyphs 3x HP quints/AP quints (die faster( OR Runes:( this is the best for clearing, but doesn't do much for you past clearing junge) 9x AS marks / 9x Armor Seals / 9x scaling mR glyphs / 3x ad quints

Masteries: 0/16/14 http://i.imgur.com/J3pU7CU.jpg i am tryng it with recovery instead of enchanted armor, but enchanted armor works with your passive so it might be better.

You start the game with lifesteal/ spell vamp and 3 pots instead of 2.

Route

Gromp (smite) ---> Blue ----> Red (smite) ----> Wolves ---> Raptors ---> Krugs (smite) ----> Gromp ---> wolves (smite)

Make sure you reset your auto every time you flail and permafrost ASAP while getting all the minions. When you have kruggs buff make sure you arctic assault right as the monster is attacking or after stun is up to prevent that auto from hitting you.

Recall at around 5:40 and you recall with enough gold for jungle item plus sigh stone or moba boots. If you do my second rune page you can go raptors and kruggs again before you have to back ( at like 50 health)

** on a side note you can do this with really any build for runes but you'll have back after first round of kruggs.**

KR LEE S1N1 votes

plays ww and pantheon only

MattAkhavan2 votes

i think i have 0 games this whole season with either of those champions.

KR LEE S1N1 votes

regardless it's impossible for most champs to clear both buffs and a camp without dieing. For example elise, wukong, etc.

Talamare1 votes

{quoted} regardless it's impossible for most champs to clear both buffs and a camp without dieing. For example elise, wukong, etc.

Elise is a terrible example, she is an absolutely GODLY jungler... She will probably be full hp by the time she finishes clear...

You just need to manage spiderling correctly

Wukong is kinda of a weak jungler to be honest, he has no real sustain and his clone at most tanks 1 hit (which is nice but not nearly enough) He has GODLY ganks tho~

KR LEE S1N1 votes

I actually play elise a lot, it must just be that I run 2 ap quints and 1 as quint on her for more base dmg but maybe I should run 2 health quints on her just to be more tanky. Any suggestions for quints when playing her?

Ps. I usually rush sorc boots and sunfire cape before I get the enchantment for tankiness on her

MattAkhavan1 votes

I posted my runes and masteries with sej. If you do the masteries i put down you can clear the jungle atleast once without dying. If you do the most effective way i posted bellow than you can clear jungle twice before backing or dying

Gigahappytown3 votes

They gutted her ganking too... (at max rank it was a 2.25 second slow super strong but now its 1.5 at ALL LEVELS) leave the ONE thing shes good at alone jesus christ!

And deleted ap sejuano(never used it but heard it was op) Shes not about damage shes about cc and peeling

SmokingPuffin4 votes

And deleted ap sejuano(never used it but heard it was op)

Sejuani with item 3100 is going to be extremely scary with the new W.

Quepha3 votes

the math showed a miniscule nerf of like 15 damage on the VERY FIRST CAMP WHEN SHE SHOULD BE GETTING A LEASH and an increase at pretty much every point in the game after that. not even counting the buff to poison armor which helps tanks like sejuani much more than other junglers. seriously shut up.

Talamare2 votes

{quoted} the math showed a miniscule nerf of like 15 damage on the VERY FIRST CAMP WHEN SHE SHOULD BE GETTING A LEASH and an increase at pretty much every point in the game after that. not even counting the buff to poison armor which helps tanks like sejuani much more than other junglers. seriously shut up.

Its closer to about 30 damage on every camp before level 3 At level 3 its about 15 damage

Oh look, my suggestion states to increase her rank 1 damage by 20 and her rank 2 damage by 15

thus mostly fixing her initial clear problems~

draqxqard2 votes

plzrino upvotarino, we don't want another toxic laner like Maokai to be made out of Sejuani with the %hp shenanigans that mess up jungle clear.

Poorly Dressed2 votes

She can do Gromp->Blue and has to base, same with Golems->Red, if you don't get a super strong leash you're done. This is straight terrible :(

Tengrichan1 votes

She can do Gromp->Blue and has to base, same with Golems->Red, if you don't get a super strong leash you're done. This is straight terrible :(

That's sad as i could clear gromp,blue,red all of them get to lvl4 without recall. Thanks rito i guess.

Poorly Dressed2 votes

It doesn't even matter what you do - if you start Blue and W then Gromp almost kills you. I've tested it with AP runes, AD runes, some CDR, as well as Q start! If you don't get a strong leash, you've lost your jungle at 02:15 into the game. And that doesn't even include the fact that Lee Win invades you at red - but what am i talking about - there is no invade because you have to base =)

Arveanor2 votes

Seriously I used to love sej and was hoping (without looking closely) these changes would actually, ya know, help her..

Goldenfishy2 votes

Regardless Imma still play her cuz of new skin.

junglerboy161 votes

upvote for pro math skillz.

JJI7441 votes

OK, so I decided to test this out myself.

Krugs>Raptors>Red>Wolves>Blue>Gromp.

Leaves you lvl 4, but quite low HP. This is without a leash, but even with a leash I would not recommend taking Gromp if you are worried about counterjungling.

Grab trailblazer's. Second clear you should finish lvl 5 with nearly full HP and an empty jungle.

Third clear (buffs respawn) will leave you at about 50% if you don't smite red and still do a full clear. Smiting red bumps that up to ~75%. You will hit lvl 6 sometime in the middle of this clear.

Runes were a mix of AD reds, AD+AS Quints, Armor+armor/lvl seals, and MR/lvl glyphs. Masteries 0/17/13.

Talamare1 votes

{quoted} OK, so I decided to test this out myself.

Krugs>Raptors>Red>Wolves>Blue>Gromp.

Leaves you lvl 4, but quite low HP. This is without a leash, but even with a leash I would not recommend taking Gromp if you are worried about counterjungling.

Grab trailblazer's. Second clear you should finish lvl 5 with nearly full HP and an empty jungle.

Third clear (buffs respawn) will leave you at about 50% if you don't smite red and still do a full clear. Smiting red bumps that up to ~75%. You will hit lvl 6 sometime in the middle of this clear.

Runes were a mix of AD reds, AD+AS Quints, Armor+armor/lvl seals, and MR/lvl glyphs. Masteries 0/17/13.

0/17/13? So her clear is so weak that you needed like 250 more hp than normal?

JJI7441 votes

{quoted} 0/17/13? So her clear is so weak that you needed like 250 more hp than normal?

If you prefer, you can go 0/21/9. The clear is nearly the same, but you spend more time at low HP,

Talamare1 votes

{quoted} If you prefer, you can go 0/21/9. The clear is nearly the same, but you spend more time at low HP,

Do you remember your time to reach lv4?

[{quoted}](name=I Am Animation,realm=NA,application-id=3ErqAdtq,discussion-id=15ZgAvjq,comment-id=0005000000000000000000000000,timestamp=2014-12-11T09:01:17.693+0000)

Recall at around 5:40 and you recall with enough gold for jungle item plus sigh stone or moba boots. If you do my second rune page you can go raptors and kruggs again before you have to back ( at like 50 health)

** on a side note you can do this with really any build for runes but you'll have back after first round of kruggs.**

Appreciate the info but recalling at 5:40 is WAY too slow to be practical/viable, your path also wastes so much time walking from distant camp to distant camp

You are honestly probably better off doing gromp > blue > wolves / recall / krug > raptors > red (or vice versa, tho I prefer having red to gank instead of blue)

JJI7441 votes

{quoted} Do you remember your time to reach lv4?

Appreciate the info but recalling at 5:40 is WAY too slow to be practical/viable, your path also wastes so much time walking from distant camp to distant camp

You are honestly probably better off doing gromp > blue > wolves / recall / krug > raptors > red (or vice versa, tho I prefer having red to gank instead of blue)

4:24. This is with doing Gromp before recall, which I am still on the fence about.

MattAkhavan1 votes

You can recall whenever you want but your firs back with junlge item and sight stone is the best first back you can have.

I can clear the whole jungle and recall in less than 4 minutes what i am saying is you can clear jungle twice without too much problems before second blue spawns. The power of jungle item sight stone is insane

I lied. you can hit level 4 at 4:30

Gorzke1 votes

She is a late game monster right now. Don't speak about Sejuani or she will be gutted. W and E both achieve less than 4 sec Cooldown with proper build, and that is OP. She also starts to get fater clear once she reaches level 3.

MattAkhavan1 votes

I can barely notice the difference in early game. If you are having a lot of trouble try running the 14/2/14 masteries or starting gromp. I can solo clear most of the first run with sej.

OxBaker1 votes

Wow, she really is worse than ever. And I was looking forward to taking her off the shelf too. What a shame...

Unslaadfel1 votes

Was expecting a major change but the suggestion is definitely doable by Riot.

Sukishoo1 votes

I've been playing her and winning with her for my past 5 matches... she's perfectly fine.

Leblancs Boob1 votes

It's already painful just watching a Sej going through her first clear.. I can't imagine how it will be now

Sammystorm1 votes

Does she have a weaker clear then every other season? Yes. However she has a reasonable clear for what I have been seeing in the new jungle. Pathfinder helps her a lot. Clear Blue, Red and wolves or birds and then back and buy pathfinder you are set.

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