Instead of removing Ohmwrecker altogether, how about we give it anew purpose!
Since Riot have come out and stated that they want to remove Ohmwrecker form the game because its so useless(and use the name on another item) I came up with something else we can do with the item.
**Ohmwrecker
**
Stats:
400 hp
50 armour
150% base health regeneration
Buildpath & Cost:
Raptor Cloak + Giants Belt + 800g
Total 3000g
UNIQUE PASSIVE – POINT RUNNER: Builds up to 20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE ACTIVE – STAR'S BASTION: Summons a shield for 50-200 (+5% max health) health on an allied turret that grants 10-40 (+15% total attack damage) ad, 10-40 (+15% armour and magic resistance) resistances, 20-100% attackSpeed, and increases aggression range by 200 for 10 seconds.
(Turrets that have received this buff in the past 3 minutes cannot benefit from its effects) (4 min cooldown)(Removes stats from player for 10s when used)
This was an attempt to make Ohmwrecker THE anti-dive item with an anti seige component as well. Tanks like this item a lot because it aids in surviving lane phase, and allows them to provide additional pressure in dives. However, since upon its activation it removes all of its stats from the user, trying to survive a tower dive early on lanephase using this item will still be risky. Since it also gives no offensive stats, tanks are investing into surviving the lane as opposed to winning it. Additionally, since it gives no offensive stats, it's pasive cannnot be used opressively in the reverse scenario, and bruisers generally will not want to build this as a first item. During teamfights, because of their chaotic nature, there is a possibility it can be avoided altogether depending on where the fight moves to, and since the user has used the active on the tower, they have lost its defencive stats for the duration of that fight. Overall this item, in this iteration, has more balancing levers and can also be very effective in the right scenario.
and
for fast towers even as a tank, I find it annoying that its not used more, since towers are the main objective of the friggin game. you cannot possibly win the a match without destroying at least 5 towers minimum,