Camille Discussion: What is Necessary?
Okay so with the release of Camille it's time to give Riot some feedback that isn't just making an ALL CAPS QQ POST. I love her to death already, probably my new main, but we can all admit she needs some tweaking.
Personally I think that the change that needs to happen is raising her mana costs. All of her basic spells cost 50 mana, so at most in lane she'll be using 150 mana for a full trade, which feels a little gimmicky. I'm Level 3 on her at the moment and I don't think I've had one point in the game at which mana was an issue, even after killing a couple enemies and not backing. I will be the first to admit that spamming in lane without having to manage your mana is a bit obnoxious.
Idea: Increase her Q cost to 50 and make it refund 25 mana if it kills an enemy. That way you can still use it for CS but extended fights would put a dent in her mana. Then have E cost 100 mana but have it refund 50 mana if she hits a champion. That way it'll cost her some mana if she uses it as an escape, or misses.
I do not think anything else is too strong however. Her shield isn't any worse than the regular shields you're going to be seeing on other tops, especially now with CotC. Hers isn't even a grey shield, so technically it's weaker than a lot of other shields. Her mobility can be avoided fairly easily because it requires the two-part hookshot, so as long as you manage to stay in the middle of the lane away from walls, you'll be able to avoid it. W isn't a problem, it's hard to hit correctly, long cooldown, etc.
TL;DR : Camilles kit isn't too bad, you can just use it too often without having to manage mana. Make her abilities cost more but refund some if she kills/hits it.
What do you guys think about Camille? What nerfs/changes should she get?