Why True damage on Every mele Carry?
Gangplank and now fiora with yi in 2013
Gangplank and now fiora with yi in 2013
Its there because melee carries are more often in the dead of things against tanks while ranged carries are at a safety so they need some form of unmitigated damage to assist them in there endeavors
ok, then they should put it on tryndamere with a rework because that's why he never teamfights
and yasuo has his 50% bonus armor penetration i guess
With his insane crit, Trynd doesn't really need it. Plus he is an amazing split pusher.
yea, but he can't do unmitigated damage to tanks but yea he would need a nerf to crit
Not on
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or
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yes, but i mean on every mele carry rework sorry
Because Melee Carries are generally supposed to be the class to do the highest amount of damage to tanks anyway.
true damage is okay but not %MaxHP True damage. just build HP vs true damage sources like gankplank.
where is mah true damage????