Cait Traps need visual buff
I'm not saying to nerf the things. But they need to be more visually present. We just had a guy who only placed them behind turrets and it was impossible to see if they were there or not. There is nothing else in this game more abusable than her traps and not even being able to see them in your own base is just simply silly. No to mention they are the only non targetable trap in game (IE: Jhin trap, Teemo shroom, heimer turret)