Cait Traps need visual buff

Funkin Dunkin··2 votes·370 views

I'm not saying to nerf the things. But they need to be more visually present. We just had a guy who only placed them behind turrets and it was impossible to see if they were there or not. There is nothing else in this game more abusable than her traps and not even being able to see them in your own base is just simply silly. No to mention they are the only non targetable trap in game (IE: Jhin trap, Teemo shroom, heimer turret)

3 Comments

the Anarchit3cht1 votes

Nidalee traps aren't targetable either and can also be placed behind turrets they aren't potentially so dangerous, though.

Funkin Dunkin1 votes

True nid traps are a joke in comparison to all the others. Trigger and walk away

the Anarchit3cht1 votes

They do let her go in for a pounce but that also puts herself in danger so its a little more fair. Though, they should make all traps visible when hidden in this way

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