You can't ask for more defensive options and for assassins to be relevant

Elohaven··2 votes·1,178 views

The Boards was complaining about how useless assassins were and because people were so safe, ADCs could be a lot more relevant and steal agency.

There needs to be a fine balance and I think we're close right now actually. Yes, there's too much damage now but I actually believe if ADCs can deal more damage by gaining 200% critical strike damage than they do now they will be relevant due to lifesteal and tower shred. They will also be able to burst squishy assassins who just think they can jump on top of them without reciprocation. (To the argument ADCs shouldn't do BPS - I disagree. They shouldn't be bursting tanks/bruisers but if you have no resistances and are an assassin, sure as hell should be bursted by a class whose purpose is to do a shit-ton of damage)

2 Comments

DuskDaUmbreon3 votes

Assassins need to be able to make a fight basically a 1v1, but a 1v1 that's actually possible to win.

An assassin should be able to kill squishies in a teamfight, but EVERY squishy needs to be able to win. Talon should be able to run into the enemy team at 50 minutes in and kill Ashe, but Ashe should also be able to kill Talon in a straight-forward 1v1.

Playing as and against an assassin should be a test of skill for both parties involved. The survival of the ADC should not entirely depend on whether or not his team is competent enough to keep him alive.

Elohaven1 votes

Solid answer.

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