What if there was a shield mechanic where, for every X damage you blocked, you got gold?
Would this be best as a Champion-specific mechanic, a mastery, or an item mechanic?
Would this be best as a Champion-specific mechanic, a mastery, or an item mechanic?
http://leagueoflegends.wikia.com/wiki/Swindler's_Orb
Was a thing during some event. I liked it.
Forgot about that item. +1