Are current games too much dependant on jungle and botlane ? or I am wrong.
I feel like there is no point to gank mid and top lane, because when bot lane is ahead it can just destroy whole game from the early game. It's just too much efficient to destroy first tower on bot with a jungler and later just roam as 3 to get other towers especially pre 14min. U are literally forcing enemy to defend mid and top tower from you, but already 3 people in your team have an advantage so its much harder to defend against 3 of you. Also midlaners and top laners are loosing exp and creeps due to "aram battle" for plates. If the enemy lost their lanes on their own then its even more one sided win, they can just try to wait for a late game (if they have) or already wait for a miracle . Enemy botlane will back to game after a long time, while yours is just destryoing the game with the jungler.
Top lane is almost decided in lobby, who will win the lane. Even if u gank a top lane and he is countered, he will always be doing somehow weaker performance even if ganked a lot. It's not even efficient to gank him if he is loosing hard, just you will waste your time on bringing someone to the game, while bot lane has 2 poeple which can just fill the gap. Ganking top lane is only efficient when someone is equal or is winning the lane, just to crush enemy even more with a single gank. I don't know what is top role anymore in the game, tanks are crap, unable to actually "tanking", while bruisers and mages on top may split whole game and just sometimes join teamfights or roam bot with tp.
If on midlane there is control mage, then its not even worth ganking because he has shit scaling early and needs time and items to actually do something. U can eventually gank him if there is a free kill on mid. Whole waves of creeps are usually pushed by 2Q's and everyone falls back to tower range after pushing it so it's even harder to gank. Ganking an assassins is a good idea just because with an advantage they can roam easier, and help other laners, and that's literally midlane advantages of ganking.
Just 3 people ahead> 2 people ahead, its just simple math, but with tower platering its just more efficient than ever. 3 people ahead in early just can carry the game. Some adcs are too strong 1v1.
. They literally can fight with assassins or bruisers early-mid game on equal terms. All, except luc who is falling a bit late game, are scaling insanely. Draven as the only one adc can buy 1st item BT which makes him unkillable on lane, vayne needs 6 lvl to gain ability to almost duel with anyone and after 2 items she can 1v9 while kai sa's kit is overloaded.
In most cases when I've been playing and my bot just rushed towers with jungler, these were won games. I also lost a lot of games when enemy bot and jungler were doing it to me. I don't know what would help to get other lanes more influence into the game, especially top. Maybe shorten tp cd nerf tower plates idk.