Ahri Tweaks?

HappyHappy23··1 votes·951 views

Hello!

Ahri seems a bit overpowered especially with a 38.75 CD build

anyway, I just wanted to make some suggestions:

Q (not all of these of course)

  • Lowered Ratio on 1st hit, higher ratio on 2nd hit.
  • higher missile speed on 1st hit and slower on 2nd hit (its easier for her to maneuver the projectile because of the MS, this will also give her better gap closing and kiting in general but give counter play for opponents) (item 3116 would ruin this)
  • gradual decreasing of CD per rank; increase early rank CD to combat high CD builds in exchange for lower CD at later ranks compared to live (this will combat high CD builds in laning phase, but also shift her to a more offensive paradigm in more scenarios for later game)

W -

  • a noticeable, evasive animation to compliment kite-mage theme. (maybe a sidestep based on mouse direction; like Kalista passive)

E - will this be reworked? R - decrease CD on early ranks to compensate for Q changes afterimages while dashing to build on allure

people use her kit like an assassin still...

8 Comments

Tricycle Cop3 votes

No, stop.

HappyHappy232 votes

{quoted}

No, stop.

ok

Moe Moe Kyuun2 votes

Am I the only one who is happy with the Ahri changes? I hated when she was turned into an assassin, she was one of my first champions and hated the idea of having to rely on e and DFG. I missed kiting my enemies down then when they are low jumping on their ass. Everyone seems so upset about them changing her back to her roots.

Then again I think assassins in general are dumb. I don't like the idea of being able to delete something in less than a second while being mobile. At least veigar is crapped on if he gets close to delete any carry. Yeah, he'll get someone but, he most likely won't get back out if your team plays right

HappyHappy231 votes

[{quoted}](name=Moe Moe Kyuun,realm=NA,application-id=3ErqAdtq,discussion-id=0m1PXT4b,comment-id=0002,timestamp=2015-01-29T18:35:05.750+0000)

Am I the only one who is happy with the Ahri changes? I hated when she was turned into an assassin, she was one of my first champions and hated the idea of having to rely on e and DFG. I missed kiting my enemies down then when they are low jumping on their ass. Everyone seems so upset about them changing her back to her roots.

Then again I think assassins in general are dumb. I don't like the idea of being able to delete something in less than a second while being mobile. At least veigar is crapped on if he gets close to delete any carry. Yeah, he'll get someone but, he most likely won't get back out if your team plays right

Any game is fun with more variable but it's a nightmare for devs. (Looks at FGs)

Done252 votes

[{quoted}](name=Moe Moe Kyuun,realm=NA,application-id=3ErqAdtq,discussion-id=0m1PXT4b,comment-id=0002,timestamp=2015-01-29T18:35:05.750+0000)

Am I the only one who is happy with the Ahri changes? I hated when she was turned into an assassin, she was one of my first champions and hated the idea of having to rely on e and DFG. I missed kiting my enemies down then when they are low jumping on their ass. Everyone seems so upset about them changing her back to her roots.

Then again I think assassins in general are dumb. I don't like the idea of being able to delete something in less than a second while being mobile. At least veigar is crapped on if he gets close to delete any carry. Yeah, he'll get someone but, he most likely won't get back out if your team plays right

The problem is that people have been tricked into thinking "Assassin" means "Kill the enemy before they can fight back". Not only is this unhealthy for the game, just look at when LB had a silence on her Q, but it pigeon holes the role as a whole. Assassin SHOULD mean "High mobility champion that positions to strike at weak spots."

Like a Nocturne who Ults in on a lone splitpusher and murders them while their team can't see him do it. Or a Talon who jumps in and then sends out a Talon Rake before using his Ult to reposition for the next assault.

Sciaphobia232 votes

New Ahri is broken Ahri.

If they want to make her a mage not an assassin, they need to buff Q in terms of poke damage. Right now I can hit 3 charms, Q, W on a Kat and end up with her 50% hp, yet she can E,W, R and instant death before I can even flash or R away.

Absolutely horrible nerf worse than what Fizz got in all honesty.

Takazaki1 votes

she is strong be she was also strong before this patch, there is nothing wrong with being strong.anyone who outrnged ahri or has better wave clear OR is more mobile will make it rough on her. but mages who have equal clear and equal range with lower mobility are he strong suit. personally i wouldnt pick a immobile mage into ahri unless i had some sort of CCFiddlesticks Xerath Talon Morgana Lissandra

HappyHappy231 votes

{quoted}

she is strong be she was also strong before this patch, there is nothing wrong with being strong.anyone who outrnged ahri or has better wave clear OR is more mobile will make it rough on her. but mages who have equal clear and equal range with lower mobility are he strong suit. personally i wouldnt pick a immobile mage into ahri unless i had some sort of CCFiddlesticks Xerath Talon Morgana Lissandra

honestly, I look at ahri as more balanced without DFG. She has more decision making with E (it just doesn't fit with the kite-mage theme as a whole)

  • disengage
  • secure a kill
  • both (counter-offensively)

And I only made these suggestions based on what I observed in challenger, on streams in challenger and diamond, and so forth.

Yeah I take into consideration that it's a little bit always from 24 hours of the patch, so players haven't adjusted.

Additionally. I want landing the ball to be more dynamic and fun (hence the maneuverability of the ball with the MS boost) and reworking the charm

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