Wit's End Redesign for Divers and Skirmishers
##Wit's End
- (melee only)
- Recipe: Hexdrinker + Kircheis Shard + 600 Gold = 2700 Gold
- 30 Attack Damage
- 25% Attack Speed
- 40 Magic Resistance
- Passive: Moving and attacking will make an attack Energized.
- UNIQUE Passive - Energized Strike: Your Energized Strikes deal (50 -- 120) (+25% bonus Magic Resistance) bonus physical damage. Against enemy champions, additionally grants a shield for 3 seconds that absorbs up to (50 -- 120) (+25% bonus Magic Resistance) magic damage (10 second cooldown).
It's meant for Divers and Skirmishers when in lane against Mages or against enemies that have a lot of magic damage. Compared to Maw of Malmortius it is cheaper, has more burst damage, but offers less survivability on its own. It's meant for auto attack reliant champions rather than spell based Fighters.
The cooldown on the magic damage shield means you need to survive for 10 seconds until you get your next shield, so you need Health or need to be slippery in order to make the most of it. Champions who attack a lot and can charge it up quickly shouldn't be able to abuse it (like if Yi were to buy it and get continuous magic shields in between untargetable Qs).
Again compared to Maw, it doesn't help against being bursted from afar from the likes of Lux or Sydra because you need to attack them in order to get the shield. It encourages diving in. So maybe if you have Hexdrinker and are falling behind you should rather get Maw?