Hmm, I thought that
's punch animation was one of his basic attacks pre-rework and his pre-rework crit was an overhead downward slash like the current decisive strike but without the vertical take-off. Then they dragged and dropped
's aa animation and touched it up with his crit being a copy of the cinematic's stabbing of
. I love the new crit animation, but having only two basic auto attack animations is really boring. He swings left, then right, then left, then..ri..ght..z.z.zzzz....
The loss of the front flip-spin master slam on Q's also a bug of mine ._. Now he just kind of floats...it's really weird. Also low attack speed (aka base) is really painful to watch on top of only two animations. Critting is an absolute joy for some reason though, despite only having a single animation, it seems to be a lot smoother overall.